Quote Originally Posted by Garotte14 View Post
It's one of those weird things. On my knowledge of the game and how long I've played, I knew that SS was never as high as .38. I argued that fact till I was blue in my face, but unfortunately never had the data to back it up because I didn't have formulas for calculating stat weights. We all just went along with the assumption that SS was weighted so high. I never once believed it, but without math, nothing I could do. It was just a matter of waiting for Dervy to level BLM.

But, yes BiS weapon is the Alex Rod.
Dervy never levelled BLM - it was more him finding out the cast times formulae for each spell as well which was the main sticking point (Spellspeed breakpoints). The stat weight of .38 was refuted and revised down a long time ago on reddit, and even then the guy never actually posted his data which was why it was always suspect. He disappeared shortly after. Just as suspect as the other guy on here saying that it was .23, who literally pulled the numbers from thin air.

The big thing about spellspeed though is that the utility (better movement) is not something that is directly measured in a dummy DPS parse, and potentially extra thundercloud procs you can use. I did plan on writing my own sim and open sourcing it, but with the game in its current state and patch cycle, I didn't see much point.