Quote Originally Posted by FallenWings View Post
My main class is the hardest because I play it.It is also the hardest because if it wasn't; it wouldn't validate my skill and experiences being higher than yours.

On a serious note, as far as rotations goes, tanks have always been 'easy'. Staying in tank stance and pressing fewer buttons in coil has never been any more difficult than it is now. It's just a false perception of difficulty stemming from the tank anxiety that plagues the role.

Looking at OGCD's and MP? Timing Berserk and Stacks? Easy.

The truly hardest class is PLD.

Because you're fighting the monotony and simplicity of the class. And that is the hardest, most soul sucking hurdle you'll ever face.

Or you look at their actual toolkits and realize just pressing buttons doesn't make you a good tank. None of the tanks are necessarily hard to play, but there is a noticeably ceiling curve on how to play any of them well. Dark Knight is the highest because you have to constantly monitor when you can safely turn off Grit. In Savage, messing up your timing or staying out too long will likely wipe the raid. If you're cheating too much and the Black Mage or Machinist crit? They'll pull hate almost instantly. Warrior follows because just based on timing. If you know the job well enough, you can squeeze three Fell Cleaves in your opener, and like Dark Knight, spend a large amount of time in Deliverance even while MTing. Paladin lags behind since it lacks the burst potential of Warrior or the complexity of Dark Knight. It has nothing to do with "I like this job best!" That's just how all three work. It's also why Paladin generally lags behind in progression content.