Quote Originally Posted by N8Dawgg View Post
Cleric Stance is a Conjurer skill right? How about a WHM trait that reduces MP cost of offensive spells? Or a WHM ability usable in Cleric that reduces MP cost of offensive spells?
I like this line of thinking. Everyone can use cleric stance, but why not make WHM the one that truly integrates it? For example:

Fluid Aura
150 potency, 5y range
Additional Effect with Cleric-Off: 15y knockback and bind
Additional Effect with Cleric-On: range extended to 20y, no knockback

Maybe make the heavy effect of stone I something different with cleric on? Still thinking.