Quote Originally Posted by Zojha View Post
If you only want "Content"...there's the entire gold saucer from Triple Triad card collecting to chocobo breeding coupled with LoV PvP. Two sightseeing logs, Crafting and Gathering plus oodles of sidequests. FATEs are everywhere, hunts are a thing, as is leveling your chocobo. And we haven't even touched the MSQ, regular PvP, dungeons or raids yet.

The more content you enjoy, the more the game offers to you and the less likely you are to get burned out or bored. You can achieve the same effect by playing multiple games at the same time - by spreading yourself thinner, you not only spend less time in any given game (extending content lifespan), but also have a higher diversity, so the gameplay itself becomes less repetitive.

That said, "rushing" over parts you don't enjoy to get to the ones you do does no harm, quite the opposite - rushing over parts you do enjoy out of social pressure however is bad.
I'm quoting this post because she sums up the situation very well, covers pretty much everything I was going to say, but I did want to add a small bit to it.

When I say I have an issue with how "repetitive" things are, I'm referring to a specific thing, namely getting the current tomestone gear. At the end of the day an RPG is about advancing your character and making it stronger in some way, I think we can all more or less agree on that. That being said, the easiest way to do that is run Alexander 12 once a week and do one Ex roulette a day. I don't have an issue with THAT per se, my issue comes with the limited number of dungeons in the Ex roulette and their difficulty. I want more than two dungeons in the Ex roulette, desperately so. Running the same two dungeons over and over again isn't very fun. If there were 7-8 dungeons in the roulette that each offered a variety of items and maybe chances at things like rare minions and mounts off the final bosses? I believe that would make the Ex roulette grind a lot less repetitive.