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  1. #111
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    While its true that people are rarely nice about it, I think its important for players to have feedback from their teammates.

    I'm certainly not perfect, and been on the receiving end of negative comments countless times. Sometimes it's just crap spewed by insecure players who need to shift the blame for their losses on others. Sometimes it's valid. And all those times I screwed up or under-performed, for whatever reason, heck yeah I felt bad, because I cost 3 other players rating. They had a right to be upset. But yanno, instead of crying in a corner I put on my big boy pants and try to learn from the experiences, fix whatever I needed to fix, whatever.

    In all the matches Ive played Ive never encountered anyone insulting someones mother, or wishing cancer on another player, or any other extreme example people seem to always quote here. Idk if thats a thing on other data centers, but its not on mine.

    Theres 8v8 (which does pop, please stop insisting it doesn't) and frontlines for people who need to work on their pvp skills, or, god knows, basic gameplay mechanics. And frankly, anyone of the mindset "I pay my sub I do what I want" who continuously queues ranked despite their own sub-par performance, deserves to have crap thrown at them.

    Protecting people from mean comments doesnt justify the negative impact on teamwork+communication removing p-chat will have.
    (4)

  2. 11-26-2016 02:46 PM

  3. #112
    Player
    Pyrali's Avatar
    Join Date
    Dec 2015
    Location
    Ishgard
    Posts
    67
    Character
    Ardene Pyrali
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Myon88 View Post
    Is there some reason you guys can't simply move to 4v4 fixed party Feast if you want real high level play with voice comms (which are mandatory for optimal performance anyway)? Like any game with both solo and premade queues, the solution to problems in solo is to queue premade so you can control who you're teamed up with.
    None of my friends/FC mates want to touch PvP because of what a bad rep it has. I have no choice but to solo queue, and I make the most of it by trying to form strategies in the 1min briefing period.

    Not all of us have a ton of people interested in it to make a 4 man with, and you can't VC with randoms. Text based was all I had and I made the most of it.
    (2)

  4. #113
    Player

    Join Date
    Jul 2011
    Posts
    644
    Pyrali, As februs say it happen in pve too, he is right
    but pvp Community is small, so you can encounter the same rage specialist 5 times a day if you are lucky.
    I say this because it happen at least 1 loose/2, unfortunaly the one blaming others is all time the same.
    I understand sometimes the rude one when players is totaly clueless or when we have someone geared under ilvel150 [SE please lock this to ilevel150],
    but it happen also for nothing, just to blaming even if the group we faced was good, or blaming someone got DC'ing, i saw a healer dc'ing, when he got reconnect a players say him to stop queuing...
    The reward is what this players is raging for, that's all.
    I guess a big part of the report of abuse like this occur in the feast.
    All this make a bad rep to the instance.
    For me it's all good , we don't need the chat in pug groups, exept for obvious thing, you can mark players, and if we have all made macro to say pick the medals, or others obvious thing it's good. no more free insult.
    (0)
    Last edited by kensatsu; 11-26-2016 at 03:59 PM.

  5. 11-26-2016 04:34 PM

  6. #114
    Player
    abbas's Avatar
    Join Date
    Nov 2013
    Posts
    99
    Character
    Sweaty Eyelids
    World
    Odin
    Main Class
    Lancer Lv 60
    Quote Originally Posted by kisada View Post
    HAHAHAHA

    oh god

    HAHAHA

    BAHAHAHA

    oh lord

    BAHAHAHA *Coughs* * coughs* *dies*
    (0)

  7. #115
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Did SE hire Anita Sarkeesian...?

    Well, I agree with OP. This may actually backfire. Sure, most will bite their tongue and deal with it, but this sort of policing will bring forth the worst in some people.

    It would be better if they handled it in a similar manner as they did with rmt. For example a context menu on the names of your teammates after each match (select player -> report harassment). Needles to say it would have to be somewhat restricted (avoid spam reporting).
    If reported and found guilty then NO CHAT FOR U!
    Of course, this would probably rise other issues, and SE will probably avoid spending resources on a system like this.
    (2)

  8. #116
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Guesswhat View Post
    Well, I agree with OP. This may actually backfire. Sure, most will bite their tongue and deal with it, but this sort of policing will bring forth the worst in some people.
    Arent they also adding cross world chat? If thats the case, and its unrestricted, lol yes, this will backfire.
    (0)

  9. #117
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Myon88 View Post
    Is there some reason you guys can't simply move to 4v4 fixed party Feast if you want real high level play with voice comms (which are mandatory for optimal performance anyway)? Like any game with both solo and premade queues, the solution to problems in solo is to queue premade so you can control who you're teamed up with.
    Nailed it! Said it before Feast came and will say it again: solo que will never EVER be truly competitive mode because of random element of player pickups, how many e-sport WC matches are PuG vs PuG? yeah its none for a reason. I opted out from solo feast because i knew it will be total mess like it always is no matter what game and i was right, also to me it seems solo q was made for more casual pvp players and light party was made for serious players but that didnt really workout so well in the end.

    PS: If that CDC PF thing works in PvP then its totally possible to make proper light party teams even if they are not from same server so maybe SE is pushing competitive players towards premades with this chat change.
    (4)
    Last edited by Synestra; 11-26-2016 at 06:39 PM.

  10. #118
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Synestra View Post
    ...
    Edit: Nvm Im repeating you.

    But yeah, heres hoping cross world partying applies to pvp too
    (0)
    Last edited by Enlial; 11-26-2016 at 07:04 PM.

  11. #119
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    think only way to cross world chat is to join someones grp? doubt too many ppl will go into PF purposefully looking for the description tag. " <t> get in here! i need to tear you a new one!" though who knows XD
    (1)

  12. #120
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TiaHariberux3 View Post
    k

    If you want to type smth like that rip. The stuff you mentioned isnt smth that needs to be called out. You dont tell a tank when to lock down a healer etc. ppl know that or they dont no use to telling them while u type u do nothing for your team. Also they said "disabled chat during battle" I guess that means u can still use chat before the gate opens. People act like solo q needs alot of coordination but in fact it doesnt atm ppl either use macros for obvious stuff like "go back" when healer dies etc.. Most stuff ppl type is just toxic or "gg ty". You want to coordinate that much ? go light party with voice chat lel
    Lol, I'm not suggesting typing at length in the MIDDLE of a match. I'm not sure where you got that idea? I'm saying having a battle plan going in is helpful. I don't type in the middle of a match unless it's super necessary. And the few times I do say something, it's usually if we hit a wall and we seriously need to change up our strategy. People use quick macros for 'pull back' etc, which I assume is stuff SE will preserve. I've been doing arena-style MMO PvP for a looooong time, and a huge part of strategy in those games is exhausting people's cooldowns (particularly a healer's) and CC-locking people to land kills. This is why voice chat is so important when you can have it (so you can talk in real time). When you do party queues, calling hard switches can and does win a match. If you warn people on voice chat what is coming (we're going to hard switch to person X in 5 seconds), they can prepare their cooldowns to go in for a kill before the healer can react -- meanwhile the tank can be sure to hold their stuns so that there are no more diminishing returns on their target UNTIL they are ready to lock them down (first stun will be at the full duration, not a shortened length of time). In solo queue, that's really not possible to be as coordinated (due to lack of voice chat, and, as I said, no one is typing this stuff in real time), but having some sort of plan going in will be very helpful, particularly if *everyone* in your party understands the cooldowns at the other team's disposal. Some of this strategy CAN be taught/explained before a match, particularly if you know the people on the other team and how they tend to operate. But with SE taking away the ability to chat completely? Nope, I can't teach people. I can't explain things. It's really not conducive to a teaching environment.

    Also, I've never used the arena chat to put someone down or insult them. I've definitely seen some toxicity in there, but again -- I think this change will hurt the PvP community more than it will help. In the lower ranks, you can get away with carrying if you have great dps and an okay healer, but once you start facing teams with really experienced players, simply following targets isn't going to be enough.

    If you are right -- that you can still chat beforehand -- then great. I guess my previous comments don't apply. But I'm not sure how this will help the toxicity if you get matched with someone you're mad at from a previous match, and now you have a minute before the match starts to berate and insult them. I've gone into matches several times where a player will be like, "Great, X is here. I've lost five matches with this person today. They're awful. Get ready to lose." (Language cleaned up to avoid a forum ban, haha.) If chat is disabled only during battle, how will that help toxicity?

    Quote Originally Posted by Synestra View Post
    Nailed it! Said it before Feast came and will say it again: solo que will never EVER be truly competitive mode because of random element of player pickups, how many e-sport WC matches are PuG vs PuG? yeah its none for a reason. I opted out from solo feast because i knew it will be total mess like it always is no matter what game and i was right, also to me it seems solo q was made for more casual pvp players and light party was made for serious players but that didnt really workout so well in the end.

    PS: If that CDC PF thing works in PvP then its totally possible to make proper light party teams even if they are not from same server so maybe SE is pushing competitive players towards premades with this chat change.
    I agree with you here. Unfortunately, there are so few party players, at least on my datacenter, that you literally have to beg other people to form a second group just so you can queue up. I haven't done party queue extensively, but every time I do, it's almost always against the same team... over and over... PvP isn't 'big' enough to have a huge community where premade party play is really viable. But... that is really a problem that is way bigger than ingame communication. I would love if party play were more viable, but right now it's not. Maybe you are right -- that cross-server partying will help the PvP community.
    (0)
    Last edited by Ryuko; 11-26-2016 at 07:38 PM.

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