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  1. #51
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by vp_cmc View Post
    If tank doesn't mass pull, I don't dps. You want it slow? I will make it REALLY slow for you
    This is extremely petty.

    @OP: I hope you don't take all these rude comments personally. You should pull mobs at the rate that you're comfortable with. If people don't want to deal with the possibility of getting a tank who is uncomfortable with fast pulls, then they need to queue up with a tank of their own choosing.
    (21)

  2. #52
    Player
    Kosme's Avatar
    Join Date
    Sep 2013
    Location
    My house
    Posts
    93
    Character
    Goblin Mugger
    World
    Balmung
    Main Class
    Monk Lv 60
    Quote Originally Posted by Kosmos992k View Post
    I was referencing speed runs as per your post;
    Yeah that does happen for sure. I'd groan about it (to myself) as well, but no I'm not going to be rushing anyone.

    Hurts my entire head to have tanks that pause randomly between pulls, seemingly for just enough time for me to lose my GL stacks (or whatever resource my current job needs to maintain) though.
    (2)
    This is my theme song~
    https://www.youtube.com/watch?v=F2wssN8-G1Y

  3. #53
    Player
    Cenerae's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Cenerae Ten'aire
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    It's annoying to see a slow tank...but, if they aren't comfortable pulling multiple groups, harrassing them over it isn't likely to help either.

    But, why do we only judge the tank in this? It's rare to see anyone kick up a stink over a DPS or a healer that's not playing properly for whatever reason, at least not in the dungeons. I've seen plenty of DPS sit there and mindlessly single target away on pulls of 10+ mobs, and have never once seen anyone call them out. And nobody calls out the healer that's sitting there twiddling thumbs and doing nothing because they're either unconfident or too lazy to jump into cleric stance and toss out some nukes.

    Or if they do, I've never seen it myself.
    (8)

  4. #54
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kosme View Post
    Yeah, what used to be considered "speed running" is just the norm now. It's not exclusive to expert dungeons either. You could even run Sastasha (normal) with mass pulls with the right players and party composition. In fact, I can't think of a single dungeon in the game that I haven't seen done this way successfully at some point.

    For me it's not simply about saving 5-15 minutes, but also about being able to use my abilities to the fullest. I can't stand fighting only 3 mobs with such powerful AOEs and cooldowns to boost them even further...it's just not fun for me, and I don't feel strong this way. For those who don't appreciate faster runs, I'm not going to talk shit, but I think a lot of people out there just don't know, or care (probably the latter) that they could be performing better. I play for fun like anyone else, and efficiency is a hell of a lot of fun for me. I find it strange that people vilify this line of thinking, since not everyone who enjoys this style of play is antagonistic about it.

    As far as the OP is concerned, if you let people know at the start of the dungeon that you're new, or have ADHD and are uncomfortable with large pulls, then I think you'll find some people will be understanding towards your case. I can be patient with such groups since I know that 90% of my time in DF will be spent doing the normal-paced runs anyway.
    Like everything that could ever be seen as a conflicting opinion, it's not that they vilify the idea by itself, just the additional variables that come with it. Truth be told, if people can't handle the idea of mere minutes being added to a dungeon due to some inefficiency, for the difference between being calm or being angry/frustrated, then I think the person running a dungeon slower is hardly the one that needs help lol. I'm not saying that's you, especially after your last paragraph, but it certainly is the running thought for people in general that have a problem with it, regardless of circumstance.

    It should always be about what the situation calls for. Someone has to give, and unless its an unreasonable give, there shouldn't be a problem even if its you (general "you", not specifically you lol). For the folks that see 5 min or so more in a dungeon as unreasonable, grow up. I put that on the same level of stupidity as people that rage quit after a single wipe in a raid on the first day it went live, which there are certainly a larger number of those types than one would like. I can understand your prime issue with it though.

    Showboating your characters skills/power is definitely reason to have fun, as I've done that many times, but is it really that much of a problem to take it a little slower and hold back? Personally, I look at it as what I stated earlier, about it being what a situation calls for. If my purpose is to queue for the end reward, then that's what my primary focus is, even if it might take a little longer or bottleneck me more than normal if someone is green or is lazy. If my goal is to show off, then of course I'll be upset about a "bad" tank or healer. Likewise if my goal is to get through the content at record breaking speed, as my DF randoms have a psychic connection with me to understand this before we even group, so they should know better. The more goals that you expect to have done, the more likely you set yourself up for disappointment.
    (6)

  5. #55
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    There are a bunch of threads devoted to "healers should be dpsing"
    (2)

  6. #56
    Player
    Kosme's Avatar
    Join Date
    Sep 2013
    Location
    My house
    Posts
    93
    Character
    Goblin Mugger
    World
    Balmung
    Main Class
    Monk Lv 60
    Quote Originally Posted by Cenerae View Post
    But, why do we only judge the tank in this? It's rare to see anyone kick up a stink over a DPS or a healer that's not playing properly for whatever reason, at least not in the dungeons.
    Yeah I'm sure every role gets called out form time to time, but I think it's just easier to notice bad performance from a tank since they're the one kind of setting the pace, usually.

    As someone who plays DPS almost exclusively I find it harder to judge the contributions of the tank or healer in my party while I'm busy beating everything up. Sure there are ways to tell how other players are performing regardless of role, but if the tank or healer messes something up then it tends to have an immediate and obvious effect on the run. Bad DPS? Things die more slowly, which you may not notice right away.
    (2)
    This is my theme song~
    https://www.youtube.com/watch?v=F2wssN8-G1Y

  7. #57
    Player
    Cenerae's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Cenerae Ten'aire
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by bardaboo View Post
    There are a bunch of threads devoted to "healers should be dpsing"
    There's a difference between discussing it on the forum and actively kicking up a stink in your dungeon run over it, as some of the people in this thread are admitting to doing to the tanks.
    (2)

  8. #58
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    Just pull what you feel comfortable with. If someone is not happy with because he estimates you're wasting his time, then he's free to leave the dungeon and use that time to queue again
    (12)

  9. #59
    Player
    Kosme's Avatar
    Join Date
    Sep 2013
    Location
    My house
    Posts
    93
    Character
    Goblin Mugger
    World
    Balmung
    Main Class
    Monk Lv 60
    Quote Originally Posted by Welsper59 View Post
    /snippy
    The whole losing your temper over a run that's not going to go your way is another weird thing to me, but I do think that a lot of people share the same sentiment I expressed of "efficiency is fun." It definitely isn't an excuse to go nuts in /p or whatever, but like me, I'm sure that's why many people are reluctant to go slower and hold back, especially when it seems like most parties in DF mass-pull by default and you've become used to it over the last 3 years.

    I agree that you should work with whatcha have. Go with what the situation calls for. There's no point mass-pulling if the group can't do it well enough to warrant it, however, being as overgeared as we are for stuff it's usually not a problem.
    (1)
    This is my theme song~
    https://www.youtube.com/watch?v=F2wssN8-G1Y

  10. #60
    Player
    Dragon_Sanders's Avatar
    Join Date
    Jul 2016
    Posts
    129
    Character
    Dthe Thunder
    World
    Siren
    Main Class
    Black Mage Lv 60
    Small or big pull, not a fixed option. I don't think keeping same amount as a "tank style" despite the party condition is wise...
    (0)

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