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  1. #211
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    The body proportions are the way they are is because it is easier to create gear for multiple races if they have similar enough proportions. They would have to accommodate for multiple proportions which will make the process that much longer than it already is. They said it takes 6+ months to create a new gear set with the method they have currently. Which is why you may see reskins sometimes. If they bring multiple proportions in, it will take much longer for them to create a gear set, hence they will feel more forced to just reskin armors.

    So basically, you want a bigger butt with developers making more reskin armor? Or do you want the way it is now?
    (0)

  2. #212
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    751
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Velhart View Post

    They would have to accommodate for multiple proportions which will make the process that much longer than it already is. They said it takes 6+ months to create a new gear set with the method they have currently.
    They could automate the process to fit each gear piece to every race, I'm sure they would be able to write some code for that!...

    If it takes them 6 months to create new gear then they are not being very efficient about it, they probably just work a few minutes per day on each gear piece and that's why it takes them so long to finish!...

    Just stop using dumb excuses to defend them, we want more character customization and better models like the original ones in 1.0, SE must prioritize that because it's more important to keep us satisfied than not!...

    Once SE has restored 1.0 models and implemented additional sliders they can move on to less important things, our looks are the first thing we see on screen, they must make it better!...
    (0)

  3. #213
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SigmaOZ View Post
    They could automate the process to fit each gear piece to every race, I'm sure they would be able to write some code for that!...

    If it takes them 6 months to create new gear then they are not being very efficient about it, they probably just work a few minutes per day on each gear piece and that's why it takes them so long to finish!...

    Just stop using dumb excuses to defend them, we want more character customization and better models like the original ones in 1.0, SE must prioritize that because it's more important to keep us satisfied than not!...

    Once SE has restored 1.0 models and implemented additional sliders they can move on to less important things, our looks are the first thing we see on screen, they must make it better!...
    That is a baseless assumption. We do not know exactly how the process works. I am sure if there was a faster and more efficient method, I am sure they would do it. It isn't they draw something on paper and it magically programs itself into the game. You have no argument to make here because you are not a developer. What we do know and what is a fact because it came from Yoshi-P himself that said the design team is always working hard to get gear out that takes roughly 6 months to process.

    If you want more less creative reskinned gear because you need a bigger butt, then by all means keep sending your requests in.
    (3)

  4. #214
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    751
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Velhart View Post

    ~
    You clearly don't understand, Square Enix will not change their practices, they follow a formula, a recipe with this MMO and they are unlikely to stop doing what they've been doing since Yohi-P took charge of the game, we will continue to see re-skinned gear until the game dies in whatever number of years, we will also see new gear every major patch, that won't ever change regardless, however!...

    If we convince them to bring back 1.0 models (if not better) plus more character customization (most likely in the form of sliders) we would have already won!...

    You will continue to get your new gear every six months but it will look better!...
    (1)

  5. #215
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Velhart View Post
    If you want more less creative reskinned gear because you need a bigger butt, then by all means keep sending your requests in.
    SE has a history of hiding behind odd excuses that don't make sense given they bring in a good chunk of change from this game. Since PS3 support is going away, better textures and an overall upgrade wouldn't be out of the question. (Heck, a friend told me they may still be running on 1.0 hardware for their backend. Don't know if this is true but... Come'on.)

    If they need some more people on-board the design team, bring them on. I doubt there is a lack of talent, you can only hide behind "the team is small" for so long.

    And unless they utterly scrapped 1.0 and deleted EVERYTHING, the models (and maybe the better textures? Never played 1.0).
    (9)

  6. 11-10-2016 03:32 AM

  7. #216
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    seeing as they do not want to venture too far off from the generic hyur + something feature for a new race, i'd rather we get better character customization and updated textures than a new race in 4.0


    Quote Originally Posted by Frowny View Post
    SE has a history of hiding behind odd excuses that don't make sense given they bring in a good chunk of change from this game.
    this is also what i've seem to notice about them.. they always have a reason to delay things

    Quote Originally Posted by Frowny View Post
    If they need some more people on-board the design team, bring them on. I doubt there is a lack of talent, you can only hide behind "the team is small" for so long.

    And unless they utterly scrapped 1.0 and deleted EVERYTHING, the models (and maybe the better textures? Never played 1.0).
    i doubt they'd delete the hi-res textures, most likely they've just archived them. and it's not like they create lowres textures and implement it right away. usually when you make textures for models you make it HD/UHD/high resolution first then downscale it for the platform or system it's going to be used on.


    Quote Originally Posted by Chocolys View Post
    Sure but I fear it would require the development team to edit all the character/armor meshes already existing in the game to allow for such functionalities. On top of that there does not seem to be any motivation to do so from SE, so this is why I have no expectaction on that matter ^^
    armors and what not already stretch with height and chest adjustment etc. so i doubt there's much to edit


    Quote Originally Posted by Kurogaea View Post
    Sir/Madam. That isn't a butt, that's a piece of cardboard. >:/
    LOL, why, thank you!
    (2)
    Last edited by Astyrah; 11-10-2016 at 03:39 AM. Reason: 1k limit

  8. #217
    Player
    dejiko_san's Avatar
    Join Date
    Jan 2014
    Posts
    269
    Character
    Princess Mae'a
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Frowny View Post
    snippy snip.
    I played during 1.0 and everything was setup differently; the characters, the world, the menus, the textures... They added patches for a while until Yoshi-P said his team could only do so much with the current engine and had to rebuild from scratch. THAT is why we had the Bahamut destroying everything ending because they were literally restarting from zero. Everything was also a lot less optimized and used a lot more polygons which is why it ran like crap on mid-range machines.

    Due to all this, I very highly doubt they kept the backend of 1.0. It would simply not be compatible anymore to the 2.0 archetype/engine.

    Here is an example of what I was talking about:

    http://www.siliconera.com/2014/03/19/focus-graphics-killed-final-fantasy-xiv-heres-square-enix-revived/
    (1)
    Last edited by dejiko_san; 11-10-2016 at 03:40 AM.

  9. #218
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by AlessaGillespie View Post
    You make a lot of good points my friend. I am definitely no model programmer but, I feel like there could be an algorithm to make armors fit every class and body form individually. If I'm wrong, Sorry I am definitely a bit ignorant on development, but you know I am sure that a lot of people are too. So sorry if I come off a bit ignorant.. Heh >_<
    probably but it would require high quality textures , it might look weird if the armor stretches to much ^^

    then mulitply that with all of the armor models currently in game , that would be a lot of work :P
    (0)
    Last edited by Khemorex; 11-10-2016 at 03:45 AM. Reason: spelling errors :P

  10. #219
    Player
    dejiko_san's Avatar
    Join Date
    Jan 2014
    Posts
    269
    Character
    Princess Mae'a
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Khemorex View Post
    probably but it would require high quality textures , it might look weird if the armor stretches to much ^^

    then mulitply that with all of the armor models currently in game , that would be a lot of work :P
    It would also take a lot more processing power to get everyone's custom sizes to display correctly at the same time in a crowd.

    Look how laggy Besieged was in FFXI ^^;
    (1)

  11. #220
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Velhart View Post
    The body proportions are the way they are is because it is easier to create gear for multiple races if they have similar enough proportions. They would have to accommodate for multiple proportions which will make the process that much longer than it already is. They said it takes 6+ months to create a new gear set with the method they have currently. Which is why you may see reskins sometimes. If they bring multiple proportions in, it will take much longer for them to create a gear set, hence they will feel more forced to just reskin armors.

    So basically, you want a bigger butt with developers making more reskin armor? Or do you want the way it is now?
    I would gladly have less new armor in favor for my 1.0 character back. I was perfectly happy with the armor choices in 1.x...none of that changed for me But that is just me of course...

    And not just a bigger butt, just my entire character..as I mentioned earlier, the weights we had, the hair..etc. It was just so much better.

    (13)

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