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  1. 11-08-2016 01:52 PM

  2. #2
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    delete tenchar
    (0)

  3. #3
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Jinzhu View Post
    In my opinion this is the strongest opener for each fight.

    http://ffxivrotations.com/co0

    and

    http://ffxivrotations.com/co3

    Even without getting trick under the slashing debuff if you have no WAR due to do the potent lineup of your GCDs and cooldowns under each trick attack window it hits higher on the dummy. At least for me. I stopped using the Aeolian Edge opener early on into switching my main from DRG to NIN late 3.3 just due to the fact that this opener synchronizes so well with all the fights in this tier and last.
    No offense, but i refuse to use pots, pots is cheating DPS, doesn't make any sense to use pots on a dummy, i've never used pots when testing last tier SSS dummy and don't plan to, ever.

    The dummies can and should be cleared without food and pots.

    Even if can only get it to 3% with my low crit i'm happy, i've read people mentioning they cleared A12S without clearing the dummy, but i still want to down it lol.

    Obviously we can't compare a dummy to a real fight as there are mechanics to deal with and dps losses will occur, however that's why there is a Limit Break, to compensate DPS losses, at least that's how i see it.

    Btw thanks for those openers, i'll try them without the pots, but i doubt it will make a big difference when some people crit for 8k and i crit for 5.7k with TA, not to mention crit amount on skills, auto attack, dots.
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  4. 11-09-2016 10:01 PM

  5. #5
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Jinzhu View Post
    I posted these openers to use in a raid type scenario I didn't bother reading too far back so didn't see the SSS part
    Just a quick question, is the openers you posted still as effective as without Pot in the same order (obviously taking into account the less DPS due to lack of Pot)?

    I'm asking because for example, Shasta opener is different based on if you use Pot or not.
    (0)

  6. 11-10-2016 08:30 AM

  7. #7
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Jinzhu View Post
    Yeah it's the same. If anything you can just replace the Potion with Jugulate.
    Thanks, i'll try it out

    Quote Originally Posted by Lienad View Post
    Hey guys =)
    Is it really worth it to push the crit up to 1300+? cause with my build i only have 1266 crit, but my overall statweights are higher.
    So whats better?

    Btw. this would be my build http://ffxiv.ariyala.com/WYIT
    Even with the wrong stats weights, yours in only higher because you're using a ring that's 10 ilvls above (extra DEX) but still missing 100 crit.

    Crit doesn't just increase crit chance but also scales crit damage: https://www.reddit.com/r/ffxiv/comme...mage_formulae/

    Example: I crit with TA for around 5.7k and i have 896 Crit, i see people with 1275 crit hitting for 8k with TA, so you can see the difference.

    Obviously the higher the WD and DEX the higher the crit too.
    (0)
    Last edited by RobbieH; 11-10-2016 at 05:05 PM.

  8. #8
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by RobbieH View Post

    Even with the wrong stats weights, yours in only higher because you're using a ring that's 10 ilvls above (extra DEX) but still missing 100 crit.

    Crit doesn't just increase crit chance but also scales crit damage: https://www.reddit.com/r/ffxiv/comme...mage_formulae/

    Example: I crit with TA for around 5.7k and i have 896 Crit, i see people with 1275 crit hitting for 8k with TA, so you can see the difference.

    Obviously the higher the WD and DEX the higher the crit too.
    That is a very bad example, you're making the damage increase even though you didn't mean it seem way too large. The difference between 900 and 1300 crit is about 5.7%. So a better example would be 5.7k at 900 crit and 6.0k at 1300 crit.
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