Haven't finished the patch's content yet but here's just a few things I've caught
(?) for things I'm not sure about and might need to do more research on, and excluding things that are obvious recycled assets.
Great Gubal Library Hard
- (Final Fantasy V) As mentioned before this entire dungeon is based on a library from Final Fantasy V
- (Final Fantasy V) Living Flame is named after the same boss from Final Fantasy V, this boss is also a palette swap of Living Liquid from Alexander Floor 3 who was also based on the living flame boss from Final Fantasy V only with the water element
- (Final Fantasy V) Puppets that look like the NPC's from FFV's library appear
Alexander Floor 9
(Final Fantasy VI?) A large bipedal machine looked like iirc one of these enemies from Final Fantasy VI![]()
Only seen it once and can't really remember it but I was thinking "Haven't I seen that before?"
Alexander Floor 11
(Final Fantasy VI) The first mobs you fight in this instance are similar to these mobs from Final Fantasy VI this might be a stretch though
(Final Fantasy IX) Cruise Chaser is so obviously ARK, not sure why they didn't call him that when he even has the same skills as his older brother, maybe he is called that in the Japanese version, Koji Fox seems to like removing IX references when text is concerned like Cherry Blossom to Chaos Thrust but I digress~
(Final Fantasy XIII-2) The Quick Time Event!
Alexander Floor 12
(Final Fantasy IX) Alexander grows wings! They did it! they referenced one of his most famous appearances yet!
Containment Bay P1T6
(Final Fantasy VI) Sophia the goddess, the same as the one from Final Fantasy VI, oddly enough the floating head is missing it's shoulders from the Final Fantasy VI sprite and Sophia is missing the disc on her back from said sprite, guess the designers had more creative freedom with this boss



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