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  1. #11
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    I'm kinda expecting that Gold trimmed sack from floor 151 through 200 will likely have a chance of containing Ornate gear alongside higher rates for dropping rate stuff from lower sacks.

    Yoshi-P did say to wait for the 6th weeks when people asked about making WT easier so that they could get Ornate gear easier during fanfest and Tuesday will be the start of week 6 for the patch.
    (2)
    Last edited by Ultimatecalibur; 10-30-2016 at 03:51 PM.

  2. #12
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Ametrine View Post
    I'm more interested in the new weapons. Will the amount of upgrades increase? Will there be a collectible to earn during runs? Special chests?
    ilv 255. yes it will increase; we're running to floor 200, would be shitty if 30 was cap (also it should cost more to get the new weps)
    (0)

  3. #13
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    It would not surprise me if we need the Padjali weapon achievement for the class/job we want to go in as to enter flor 51.

    It would not surprise me if 51-100 (the "main" levels) have a second 1-30 for their Aetherpool Arms/Armor. They could simply go with the current Aetherpool gear and extend it to 60 60 though. Either way, I would be rather surprised if the max was not an entry requirement at some point soon after floor 100. Might be 101, might be 121, but somewhere in there.
    (0)

  4. #14
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    I hope for the edda (weird, my phone auto corrected her name as dead lol) dress, but we all know where that will come from :/

    Idk what to expect honestly...if floor 200 is indeed challenging to get to then I hope the reward is worthy
    (3)

  5. #15
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Hmm, I think we might see the Padjali weapons becoming more and more corporeal/physical/tangible, and maybe that they will not lose all of the aetherpool arm and armor levels every time we make a Padjali weapon. Or, it could just become another item that will take up our limited inventory space...
    (0)

  6. #16
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    It would not surprise me if we need the Padjali weapon achievement for the class/job we want to go in as to enter flor 51.

    It would not surprise me if 51-100 (the "main" levels) have a second 1-30 for their Aetherpool Arms/Armor. They could simply go with the current Aetherpool gear and extend it to 60 60 though. Either way, I would be rather surprised if the max was not an entry requirement at some point soon after floor 100. Might be 101, might be 121, but somewhere in there.
    I certainly hope note otherwise I'm fucked lol
    (0)

    Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.

  7. #17
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Traps Galore, "Ticking Time Bomb Trap" Similar to the trap from Syrcus tower where you get a "bomb" on you that can only be esuna/purify or instant death.

    Confusion Trap, Confuses all target in radius of trap to attack random target

    Lethargic Trap Reduces Max TP and MP by 50% and reduces TP/MP regen by 50%

    "Rust Trap" Temporarily weakens Aetherpool weapon/armor for rest of run (Effect stacks but can purify to remove all stacks)

    "Crystal Disrupter" Floor trap that disables all Job abilities on current floor

    "Random Reflector" Mob types are given random reflect effect, melee/range/Magic, reflects partial dmg back to target

    "Arthritis" Causes bound/slow/paralysis on target when their TP is below 50%

    "Magical Fatigue" Causes silence/Mp cost up/Slow when MP is below 50%

    "Winded" Causes stagger when HP is below 50%

    "Fear the Reaper" Floor effect that causes instant death if you are hit by the "Fear" enfeeble

    That's all that comes to mind, though in all honesty, the only one I"m really expecting is confusion, cause that one will really cause chaos in dungeons.
    (0)

  8. #18
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,390
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I'm gonna take a wild guess and say expect alot of crazy shit
    (0)

  9. #19
    Player
    RosaLunaCelestia's Avatar
    Join Date
    Oct 2015
    Posts
    1,581
    Character
    Luna Luorc'a
    World
    Moogle
    Main Class
    Red Mage Lv 80
    (3)

  10. #20
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by UnstablePersonality View Post
    Where did you get this from? (the pegasus bit at least) also is there a picture of the pegasus yet?
    They accidentally put Nightmare Pegasus on the market board when 3.4 launched and quickly took it off a few days later. So it's a pretty decent guess that was meant for PotD in 3.45.
    (0)

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