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  1. #41
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Blood-Aki View Post
    Witch pomade helps greatly with whole room pulls, and besides people i have been with do that all the time, if it's a tank and a healer at least and got by fine, but a full dps only group usually does not last long with to many enemies.
    It's the mindset as much as anything. "Oh it's only PotD." Tank, healer & 2 dps should be fine, should be easy even, but you see so many tanks that refuse to tank and so many healers that refuse to heal in there. It works out fine most of the time in earlier levels, but the later ones do require at least a tiny bit of awareness.
    (1)

  2. #42
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I'm gonna speculate what the new items are;

    • Accursed: The higher trimmings will have the same rewards, but with certain exclusives (Wind-Up Edda and maybe the Nightmare Pegasus) and a different weighting in favor of the rarer or more valuable items. For example Silver would have a slightly higher chance of getting Tier 5 materia. Another possibility is they they will drop crafting mats, furniture items besides the PotD specific stuff or other cosmetic things. The Edda minion would be among the rarest items in the loot-pool, with a possibility that only the highest sack would have her.
    • Alternately the Minion could also be a prize for getting to floor 200 (In too deep XX) or a quest reward from getting past 100. Hoard is probably more likely.
    • Weapons: It could go a few ways. The easest being an upgrade to the cap for the aetherpool, meaning that we can get it higher than 30 in both arms and armor. As a result we'd need to max out the kap for one weapon. I'm betting on 60/60, or 100/100 as the most likely totals.
    • Pomanders; Intuition was already revealed leaving two. One of which is another transformation Pomander (Tentative name, Pomander of Pride). Leaving the other one unknown. Possibilities are a different transformation (Gluttony, Envy, Sloth or Greed), a way to deal with hazards (like a pomander that sets up traps for the foes to trigger) or enemies (like making a decoy to divert all attention away form the party, a teleportation item or a Petrification item)
    • Mobs: We'll see a mix of new and old models alike, mostly old. Reused boss models would include the Boogeyman (precedented by Gubal), Achamoth, Demon of the Tome, Anchag, and other VOidsent. With the possibility of more Allagan mobs (Drones are unlikely, the Anybys, Nagas and Lamiae are most likely. Minotaurs are already there). As for unique foes. We'll see more familiarly deceased faces, and as a twist and an use of dev skills employed in Amdapor HM, Creator and the DRK questline. Mobs that look like and use the attacks of the Party themselves. As part of the illusions of the Palace.
    • Music: Two ways with this one. More of the same or including the dungeon music form 3.X (Including remixes and the 1.0 track used for Hullbreaker HM), under the latter scenario, the Boss theme will change from the Guildhest theme to the new Dungeon Boss theme in Gubal HM and Xelphatol from 60-100/200
    (0)

  3. #43
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    I'm gonna speculate what the new items are;

    • Accursed: The higher trimmings will have the same rewards, but with certain exclusives (Wind-Up Edda and maybe the Nightmare Pegasus) and a different weighting in favor of the rarer or more valuable items. For example Silver would have a slightly higher chance of getting Tier 5 materia. Another possibility is they they will drop crafting mats, furniture items besides the PotD specific stuff or other cosmetic things. The Edda minion would be among the rarest items in the loot-pool, with a possibility that only the highest sack would have her.
    • Alternately the Minion could also be a prize for getting to floor 200 (In too deep XX) or a quest reward from getting past 100. Hoard is probably more likely.
    • Weapons: It could go a few ways. The easest being an upgrade to the cap for the aetherpool, meaning that we can get it higher than 30 in both arms and armor. As a result we'd need to max out the kap for one weapon. I'm betting on 60/60, or 100/100 as the most likely totals.
    • Pomanders; Intuition was already revealed leaving two. One of which is another transformation Pomander (Tentative name, Pomander of Pride). Leaving the other one unknown. Possibilities are a different transformation (Gluttony, Envy, Sloth or Greed), a way to deal with hazards (like a pomander that sets up traps for the foes to trigger) or enemies (like making a decoy to divert all attention away form the party, a teleportation item or a Petrification item)
    • Mobs: We'll see a mix of new and old models alike, mostly old. Reused boss models would include the Boogeyman (precedented by Gubal), Achamoth, Demon of the Tome, Anchag, and other VOidsent. With the possibility of more Allagan mobs (Drones are unlikely, the Anybys, Nagas and Lamiae are most likely. Minotaurs are already there). As for unique foes. We'll see more familiarly deceased faces, and as a twist and an use of dev skills employed in Amdapor HM, Creator and the DRK questline. Mobs that look like and use the attacks of the Party themselves. As part of the illusions of the Palace.
    • Music: Two ways with this one. More of the same or including the dungeon music form 3.X (Including remixes and the 1.0 track used for Hullbreaker HM), under the latter scenario, the Boss theme will change from the Guildhest theme to the new Dungeon Boss theme in Gubal HM and Xelphatol from 60-100/200
    Personally, I'd see the minion from hoards, her dress if it's done from 200...idk though..I also semi hold onto the red fenrir hope.
    (0)

  4. #44
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Radacci View Post
    i think you'd only need to get to floor 100, to get wep. btw, it already been data-mined, so it IS 255.
    if it was 260 or even 270, there would be no point in getting shire weapon....before most ppl could even get it, that would be truly stupid (same with relic wep, if it's 270)
    It offers an alternative to Sophia, with different stats. or just glam wep.
    3.4 came out about 5 weeks ago if I'm correct? Which if that's correct if a player wanted the Shire weapon they'd have two more weeks of farming A12 if they have done so consistently. Even so, if floors 51-100 are the ones that grant access to the weapon, there is no reason to believe SE will make the second half as easy as the first. That makes the crafted weapon a more viable option, maybe even Sophia, especially if you need to have +30 on your gear and didn't reset progress to go for other weapons.
    (0)
    Last edited by Jetstream_Fox; 11-01-2016 at 01:25 PM.

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