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  1. #1
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    I like the tomestone system, I really do. Having a guaranteed currency that you can use to get relevant gear instead of having to only focus on RNG makes sense to me. I also understand the need for weekly caps to put some sort of brakes on power creeps and try to stretch the content into a larger time frame. It makes a lot of sense from a business perspective.

    That being said, I 100% agree that tomestone expenditures should be limited to amount spent per role per week and that there needs to be a much much larger variety of ways to acquire and cap tomestones week after week. I don't know if I can handle 2 more years of grinding the same two dungeons week after week after week.
    (5)

  2. #2
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Dement View Post
    I don't know if I can handle 2 more years of grinding the same two dungeons week after week after week.
    You can do PVP Frontlines, it's a great way to cap the tomes and how i cap mine like 1 Year ago when i was raising PVP rank, you can also do Trials, but those barely give any Tomes, you can also do Palace of the Dead, also nice way to cap tomes.

    If people only do the Two new Dungeons and suffer from burnout when capping the tomes it's their own fault, there's more ways to cap it, i don't see why only do the Two Dungeons.
    (1)