This is one of the biggest complains i see especially Weekly Tomestone cap, and people are afraid it will happen all over again with 4.0.
So, what can be done to fix this?
This is one of the biggest complains i see especially Weekly Tomestone cap, and people are afraid it will happen all over again with 4.0.
So, what can be done to fix this?
Can you elaborate on what the complaints are?
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That sounds less like a complaint with the tome cap limit and more of an issue with the other content in the game. If you're only logging in to grind tomes and then logging out again without doing anything else I don't think removing any sort of caps is going to alleviate the issue.
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How so? The weekly tome limit is a cheap attempt at not making more end game content, so they lock us into 450 tomes per week so we can't grind, even if we get pieces from Savage we're still limited there, along with the Tomestone gear that's needed for BiS.
All of this to be useless in 6 months, repeat.
Where did i mention I login to just do tomes? I said i've seen people saying that and can even provide links to that, can no one on this forum learn to read things right for once? Jesus Christ.
I guess you never played an Horizontal progression game then.
He means that you'd be doing the exact same thing anyway, and likely complain about how watered down the experience is because you're doing the same old same old. Burn out is real, especially with the ignorance that plagues most teens and adults these days.
Horizontal progression is often plagued by RNG gods, significantly more than it is here. I have a feeling that most players are not willing to go back to it or experience that at all. They're also often centered around some means to spawn or play the long waiting game to get a chance at that gear (waiting for mob spawn following ToD or waiting for raid reset).
Also keep in mind that this game is not tailored to horizontal progression, so that statement you replied to about the tomes is actually applicable. It's about what is, rather than what could be.
Weekly tomes don't limit endgame content, only the speed to get a full tome set.
Removing the weekly limit will call another way to limit the speed (like tome as random reward).
Also tome gears is not always BiS gear.
So, what is your alternative way to limit the speed of getting a full set?
Last edited by Felis; 10-29-2016 at 08:13 PM.
Is the complaint really that the tomes are capped, or that the tome grind exists at all? I've seen much more of the latter, much less of the former. I actually like that it's capped. I can just do my expert roullete every day instead of feeling obligated to grind like hell to get the full gearset as soon as possible.
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I hate the grind. I wish there were more effective means of capping. Doing the same two dungeons over and over for months gets really old really fast, and then you hate them forever after that. I still have nightmares about neverreap and fractal continuum.Is the complaint really that the tomes are capped, or that the tome grind exists at all? I've seen much more of the latter, much less of the former. I actually like that it's capped. I can just do my expert roullete every day instead of feeling obligated to grind like hell to get the full gearset as soon as possible.
What i want, if we're going to continue on the endless grind cycle, is alternate and viable means of capping tomes. Something, anything other than two dungeons. Don't get me wrong, the dungeons are beautiful and well put together, but i'm so tired of them.
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