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  1. #111
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zieg_Einherjar View Post
    Respectfully, I disagree. Warrior in my opinion, requires more experience with an individual boss to yield superior mitigation results as PLD/DRK with the timing of abilities such as Inner Beast to mitigate tank busters and "out-perform" the PLD or DRK stances and their toolsets.

    I do agree that warrior are the best choice for the off-tank for full party+ content with the current meta of their DPS and toolsets, such as storm's path/storm's eye.
    Working harder to perform unequivocally better does not make the job worse than the other two unless laziness is the measure of performance.
    (0)
    My life while tanking is an existential hell from which there is no escape.

  2. #112
    Player
    Zieg_Einherjar's Avatar
    Join Date
    Oct 2016
    Posts
    10
    Character
    Zieg Einherjar
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Instrumentality View Post
    Working harder to perform unequivocally better does not make the job worse than the other two unless laziness is the measure of performance.
    Ah, It wasn't my intention to say Warrior is worse than the other two, only that in the role of main tank It requires slightly more effort to meet the standard that DRK/PLD set in the role.
    (0)

  3. #113
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by whiskeybravo View Post
    What the.. Have you heard of balance?

    If a tank did as much damage as regular dps, what would be the point of bringing any actual dps? You can just have tanks wrecking whatever you're up against and never die due to their superior defense. Probably wouldn't even need healers with a couple PLD for Clemency.

    So, your point is rather invalid. DPS and healers need the tank to be a damage sponge. Tanks need healers to stay alive and need dps to clear content.. Without that balance you'd have basically one class with which everything could be done. Way to make it interesting..
    She said she had no issue with tanks dpsing, she didn't say tanks should put up numbers the dps manage. A tank should be dpsing other wise the OT would just sit there and wait for instructions.
    (1)

  4. #114
    Player
    Ahrniel's Avatar
    Join Date
    Aug 2016
    Posts
    57
    Character
    Honoka Ahrniel
    World
    Zalera
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Gravton View Post
    She said she had no issue with tanks dpsing, she didn't say tanks should put up numbers the dps manage. A tank should be dpsing other wise the OT would just sit there and wait for instructions.
    Thanks for clarifying for me. People are so salty it is hilarious, they can't help but commit mistakes and morally judge people while doing it.
    It is like this isn't even a forum about a game.
    (0)

  5. #115
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ahrniel View Post
    I main melee dps and I cannot understand why taking hits and going on defensive is so outrageous for a melee fighter, it is in the basics of combat! I can understand a ranged class being unable to tank, but a melee, any melee should be able to at least off-tank. I had that experience with Dragoon a few times in lower level dungeons, had with ninja once, and never had with monk, because it is pretty much impossible. Monk being, btw, another laughable design. A martial artist that cannot take targets head-on without suffering a deep decrease in its own efficiency? Just stop.
    This has been done before. Who knows? Perhaps you could use elusive jump to tank swap.
    (1)

  6. #116
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gravton View Post
    She said she had no issue with tanks dpsing, she didn't say tanks should put up numbers the dps manage. A tank should be dpsing other wise the OT would just sit there and wait for instructions.
    Quote Originally Posted by Ahrniel View Post
    Thanks for clarifying for me. People are so salty it is hilarious, they can't help but commit mistakes and morally judge people while doing it.
    It is like this isn't even a forum about a game.
    Not sure where tank dps came in to the equation.. I was referring to the "cheap artificial fear called enmity". I guess I misunderstood that as suggesting tanks should do more damage, creating "real" threat instead of "artificial" threat.

    Quote Originally Posted by Lyth View Post
    This has been done before. Who knows? Perhaps you could use elusive jump to tank swap.
    There's also a video out there of a dragoon off-tanking A3S. So it's not like it's impossible, but it's certainly not the way this game is intended to be played. If your opinion is that it should be, well I guess that's your opinion and you're entitled to it.
    (0)
    Last edited by whiskeybravo; 10-29-2016 at 07:07 AM.

  7. #117
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    What is cheap about Rage of Halone, Butcher's Block and Power Slash?

    Or Uchained, Dark Arts Power Slash, Defiance, Shield Oath, etc?

    I want to understand the viewpoint.
    (1)
    My life while tanking is an existential hell from which there is no escape.

  8. #118
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zieg_Einherjar View Post
    Ah, It wasn't my intention to say Warrior is worse than the other two, only that in the role of main tank It requires slightly more effort to meet the standard that DRK/PLD set in the role.
    I play all 3 tanks and to be honest the WAR does not really require more effort than the other two. In my oppinion the WAR even needs less effort than the DRK...PLD ok everything requires more effort than playing the trashcan.
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  9. #119
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Reynhart View Post
    Even that can be avoided in a way, by creating more synergies with different jobs. For now, NIN loves WAR because they bring the slashing debuff. You could create a synergy between PLD/DRK and some DPS (or healers). This way, unless everybody start to play the same job, you could have different equal setup. "If you have that job, it's better to bring this tank, if you have that other job, it's better to bring this healer, etc..."
    Is it difficult to balance ? Yes, it is. But it's the only way you can continue adding more and more jobs without some of them being thrown out of the elite loop.
    Agreed 100%. Would be nice to have more synergies beyond "WAR/SCH required".
    (0)

  10. #120
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lyth View Post
    This has been done before. Who knows? Perhaps you could use elusive jump to tank swap.
    Was a whole lot easier to double Monk tank that fight... Maybe if Elusive Jump worked differently, it and the armor could pay off, but...

    ...wait, I'm judging "gimmick" play?

    Maybe because it's still the same concept as regular play. Or even... is still regular play, so long as it meets the numbers. o.o

    Quote Originally Posted by Instrumentality View Post
    What is cheap about Rage of Halone, Butcher's Block and Power Slash?

    Or Unchained, Dark Arts Power Slash, Defiance, Shield Oath, etc?

    I want to understand the viewpoint.
    [For the enmity combos] Because you COULD design tanking to be about or better have the appearance of actively holding the attention of the enemy and thwarting or diverting its attempts against your party. Instead, enmity and its (enmity-)enhanced skills allow you to simply stack a metric and forget about it... is my best guess.

    The Dark Arts Power Slash and tank stances would each require different arguments, of course.
    (0)

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