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  1. #11
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    It would be nicer to get one longer and thought out story that isn't boring until the very last chapter rather than 2 separate mediocre stories honestly, I do like the idea of an extra floor or two for Savage mode though. Nothing major story wise, a defence system activating or something.
    (2)

  2. #12
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Akira_Tenshi View Post
    People don't raid for story they raid for the challenge and the loot. I am really against locking story behind difficult content.
    I raid for the story (to me the context of the bosses is all part of the story). Fighting long and hard and finding out the final boss of SCOB was Nael was extremely rewarding, and that kinda loses its magic when I see the awesome final boss cutscene on day 1 of the patch.
    (2)

  3. #13
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Removed. :P
    (0)

  4. #14
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Akira_Tenshi View Post
    People don't raid for story they raid for the challenge and the loot. I am really against locking story behind difficult content.
    Back in 2.x, I raided for the story.
    Since 3.x, I've had a hard time getting motivated to raid at all since there is nothing I care about locked behind savage.
    (0)

  5. #15
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Akira_Tenshi View Post
    People don't raid for story they raid for the challenge and the loot. I am really against locking story behind difficult content.
    Thanks for being the voice of the whole playerbase.
    In coil, the story was the best reward, after a few weeks of struggling to get a boss down, getting the next bit of the story was awesome. Plus the fact the story itself was much better than in Alex
    (0)

  6. #16
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I don't get why people want to get rid of NM so bad. You already have the best loot in the game, now you want exclusive story + get rid of the content catered to the vast overwhelming majority of the playerbase?
    (2)
    Last edited by Fevelle; 10-21-2016 at 09:51 PM.

  7. #17
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    To all the raiders saying they did coil for story: that's the point, non-raiders also wanted to do coil for story, but couldn't. That's why Alex normal exists, and why they should never lock any story of any note behind raid content. Why do you want story only a tiny fraction of the player base will ever see? Just so you can lord it over them?
    (3)

  8. #18
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    The folks I raid with are capable, intelligent players, but very limited in their playtime each week due to family obligations. Capping tomestones on a weekly basis is a pipe dream for most of them, and the amount of time we actually play as a group each week amounts to about three hours. I don't think our situation is a unique one, either; there are many who play this game who grew up playing video games, love playing this game, but just don't have the free time that they used to have. As such, I'm generally against exclusive story rewards in the raids - particularly if the storyline is a crucial part of the game's story, as Coil was, rather than just a side-story, as Alexander was.

    The same goes for "partial story" versus "full story", if the difference is more than just meaningless fluff.

    Alexander did it right, imo.
    (3)

  9. #19
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Talraen View Post
    Why do you want story only a tiny fraction of the player base will ever see? Just so you can lord it over them?
    No, so more people actually got an incentive to try raiding.
    (3)

  10. #20
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Atoli View Post
    No, so more people actually got an incentive to try raiding.
    I have tried raiding for the story, was in my FC's first T5 clear group, and quit learning T6. I don't like raiding. It's clearly not for everyone, and it's particularly not for everyone who plays this game for the story. The dev team made the right call with Alex normal.
    (5)

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