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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I don't know what they can change on the healer's toolkit, save for DPS spells. We use pretty much everything in our healing toolkits all the time.
    (0)

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Fevelle View Post
    I don't know what they can change on the healer's toolkit, save for DPS spells. We use pretty much everything in our healing toolkits all the time.
    I am fairly certain the biggest change healers would get is to their DPS (i.e. making Stone III a trait to improve Stone II)

    For Summoner, I'd be down with combining a lot of stuff. It seems ridiculous that we have two ruins that do the same potency, 3 dots that do effectively the same thing (and 4 skills to apply them). So many actions with summoners could be merged to reduce overlapping abilities. I'm excited to see what the dev team does.
    (0)