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  1. #1
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    Apr 2015
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    I'm pretty sure they mean the abilites that really are near useless, I doubt many BLMs will miss that all so useful and mandatory surecast.

    You know repose? that spell whm has that works on NOTHING even remotely worth it? (sleep for blm as well) yea, that may be on the chopping block.
    (1)

  2. #2
    Player
    ZhaneX's Avatar
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    Sep 2013
    Location
    Ul'Dah
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    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Blood-Aki View Post
    You know repose? that spell whm has that works on NOTHING even remotely worth it? (sleep for blm as well) yea, that may be on the chopping block.
    Have you ever tried Solo-Play as a BLM? Sleep is kind of essential. Really great for MSQ or FATEs.
    (14)

  3. #3
    Player

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    Aug 2016
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    Gridania
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    338
    Quote Originally Posted by ZhaneX View Post
    Have you ever tried Solo-Play as a BLM? Sleep is kind of essential. Really great for MSQ or FATEs.
    Except that in Heavensward many of the mobs in the 'solo instance' MSQs (you know, the level-synced instanced events) are immune to CC like this.
    (0)

  4. #4
    Player Kosmos992k's Avatar
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    Aug 2013
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    Ul'Dah
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    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ZhaneX View Post
    Have you ever tried Solo-Play as a BLM? Sleep is kind of essential. Really great for MSQ or FATEs.
    Repose for WHM/CNJ too. I have used it to great effect in MSQ solo instances on an alt, and also when leveling CNJ/WHM solo. It's just another of those strategic skills that a lot of people overlook. Actually while playing WHM I ran Cutter's Cry with a group that were not really very strong, I was routinely reposing mobs to keep things under control. That group thanked me in the end because they had been having a hard time getting through. I can only imagine that no previous healer bothered to repose anything and they would wipe.

    Quote Originally Posted by ErdrickLoto View Post
    If an action is used even later, like Fire, it isn't an "unused and ineffective action" - as stated, it's useful for stuff like Firestarter. So there's no chance of it getting the boot.

    I'm...not entirely certain what you mean by "the benefit's in Cure 3's cast time and speed". Cure III is the slowest Cure spell, having a 2.5s cast time, compared to Cure I and II's 2.0s cast time. It's also flat out worse, with a lower potency and the only benefit being a 4y radius...which is only a bit larger than melee range. You might as well cast Medica, unless everyone in need of healing is packed together. Unless you meant regular Cure? But then the advantage would be a lower MP cost, not speed...
    Nailed it.
    (4)
    Last edited by Kosmos992k; 10-22-2016 at 02:37 AM.

  5. #5
    Player
    MomomiMomi's Avatar
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    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Blood-Aki View Post
    I'm pretty sure they mean the abilites that really are near useless, I doubt many BLMs will miss that all so useful and mandatory surecast.

    You know repose? that spell whm has that works on NOTHING even remotely worth it? (sleep for blm as well) yea, that may be on the chopping block.
    Everything you mentioned won't be going anywhere. They're all great in pvp.
    (4)

  6. #6
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MomomiMomi View Post
    Everything you mentioned won't be going anywhere. They're all great in pvp.
    Reassessment of skills... so they will be made pvp skills?
    (3)

  7. #7
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    Apr 2015
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    658
    Quote Originally Posted by MomomiMomi View Post
    Everything you mentioned won't be going anywhere. They're all great in pvp.
    PVP is the least of my worries, as i don't care for PVP in an MMO, that does not make them any less useless, save for content a very small portion of players use. but we'll see in time. they certainly aren't anywhere near the most useful compared to 99% of everything else in these 2 job's arsenal

    Quote Originally Posted by ZhaneX View Post
    Have you ever tried Solo-Play as a BLM? Sleep is kind of essential. Really great for MSQ or FATEs.
    That was the point, they are only good for leveling and fates, which are quickly forgotten about after you pass 50 and i doubt you'd use them all that much even in those, at 60 i can't even remember the last time i ever used it, since pretty much every single thing at 60 resist sleep. as another person said it's useful in pvp, but that's pvp.
    (0)

  8. #8
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Blood-Aki View Post
    That was the point, they are only good for leveling and fates, which are quickly forgotten about after you pass 50 and i doubt you'd use them all that much even in those, at 60 i can't even remember the last time i ever used it, since pretty much every single thing at 60 resist sleep. as another person said it's useful in pvp, but that's pvp.
    FATE grinding is very much a thing at 60 what with Animas.
    (7)

  9. #9
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    Quote Originally Posted by ZhaneX View Post
    FATE grinding is very much a thing at 60 what with Animas.
    Well i have an anima weapon, and still never bothered using it, ever, because there was no point, and even still, this is not a valid reason, i did say they will work on trash enemies, fate enemies are in that line, But being fate enemies most of the time you can just aoe them to death, Never needing to sleep. and then after that 1 stage that needs fate spamming is done, then it's back to never being used.

    In other words: they are likely to change it to actually be more useful, they will still keep someway to sleep. but don't be surprised if they just get rid of it outright. or actually make strong enemies able to be slept.
    (3)
    Last edited by Blood-Aki; 10-21-2016 at 05:16 PM.

  10. #10
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Blood-Aki View Post
    I'm pretty sure they mean the abilites that really are near useless, I doubt many BLMs will miss that all so useful and mandatory surecast.

    You know repose? that spell whm has that works on NOTHING even remotely worth it? (sleep for blm as well) yea, that may be on the chopping block.
    Repose/sleep also makes certain leves manageable that wouldn't be otherwise and should definitely not be removed. Then pvp of course.
    (2)

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