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  1. #61
    Player
    MitchenX's Avatar
    Join Date
    Sep 2015
    Location
    New Gridania
    Posts
    13
    Character
    Crusader Eternal
    World
    Adamantoise
    Main Class
    Ninja Lv 60
    I agree that those particular quests served little to no purpose story-wise.. But all this talk of skipping quests/levels is ridiculous! Treat each and every main story quest as if it were your last, because in endgame, they are so rare that its sad and boring.
    (6)

  2. #62
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by loreleidiangelo View Post
    It's sad that this has been upvoted so much. Is this really the FFXIV community, that only wants a certain "type" of person playing their game and everyone else can fart right off? A community that wants a restrictive and arbitrary and virtually unheard-of in the MMO world design decision to remain in place simply to SPITE someone else?

    How petty. I'm starting to feel like you guys can keep your precious, pristine, unsullied "community".
    To be fair it was liked twice, i hardly call that "so much". That spite is for one person who refuses to believe they're wrong, if you actually read through the comments you will find i believe there should be a compromise, the story should not be completely optional but neither should it be full of pointless crap that both sides dislike.

    This is an mmo yes but it's also a Final fantasy game and the story is what Final fantasy has always been about.
    (4)
    Last edited by Lone-wolfe-02; 10-20-2016 at 11:41 AM.

  3. #63
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    They could take a cue from 1.0 and have the expansion area immediately accessible, but the entrance area filled with level 70+ mobs that can only be run around if you've unlocked an alternate route through MSQ. So.... you can get into the zone, but you're going to have a bad time. (Time to pop on the DoL invisible! Did you know that The Black Shroud used to be filled with level 70 mobs before the Calamity? 1.0 players remember.)

    Something I found when leveling on an alt: Not only are the new zones and new jobs locked behind MSQ, but so are the 51+ class abilities. So if you run up to 60 without doing the storyline, you're crippling your character because they don't have access to the new abilities that drastically altered the way each class plays. I assume the same will be with the run from level 61-70.
    (1)

  4. #64
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Catwho View Post
    They could take a cue from 1.0 and have the expansion area immediately accessible, but the entrance area filled with level 70+ mobs that can only be run around if you've unlocked an alternate route through MSQ. So.... you can get into the zone, but you're going to have a bad time. (Time to pop on the DoL invisible! Did you know that The Black Shroud used to be filled with level 70 mobs before the Calamity? 1.0 players remember.)

    Something I found when leveling on an alt: Not only are the new zones and new jobs locked behind MSQ, but so are the 51+ class abilities. So if you run up to 60 without doing the storyline, you're crippling your character because they don't have access to the new abilities that drastically altered the way each class plays. I assume the same will be with the run from level 61-70.
    I could agree with this solution!!
    (0)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  5. #65
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Lone-wolfe-02 View Post
    This is an mmo yes but it's also a Final fantasy game and the story is what Final fantasy has always been about.
    Which might have come from the fact that Final Fantasy "has always been" a single player RPG - and I honestly can't name many single player RPGs (or single player games in general) that don't use that type of story progression - Even Super Mario is driven by the perpetual kidnapped princess plot. The elder scrolls/Fallout I suppose? Those are built in a more modular way, with lots of smaller storylines, rather than one, big overarching thing. They are often hailed for their great world building in turn.

    And in single player games, that's not an issue at all - you won't find many people complaining about the fact that you cannot fight the Mana beast in Secret of Mana right off the bat or challenge bowser right away. Nobody complains about the toxicity of the playerbase or bad pugs in such games either. In fact, few people complain if you physically have to enter each dungeon either and if an area becomes completely inaccessible (like a drowned continent), along with all its resources, crafting mats, sidequests and unopened chests (which may even contain best in slot equipment), that's just a plot point and nothing crippling - You'll just get it on your next playthrough, which requires starting from scratch. NPCs (and enemies) don't need to respawn in single player games either and erasing your character and game data (or making it unusable) after clearing the final boss and watching the credits isn't a big deal either. And finally, Final Fantasy titles have also nearly always given you a (cast of) stock characters, rather than one you could customize. No issue in single player games - everyone just plays as Derplander! (Or Lightning. Or Cloud. Or whatever character SE gives you)

    Multiplayer games work differently - in many ways. Story restrictions just being the tip of the mountain.
    (2)
    Last edited by Zojha; 10-20-2016 at 10:50 PM.

  6. #66
    Quote Originally Posted by KaitlanKela View Post
    What about the DRKs/ASTs right after HW dropped queueing into leveling roulettes with no idea how to play their role? Was that good? Was that fun? Was that healthy? Yeah, the tooltip argument doesn't work in practice, and that's all that matters.
    this is evidence that forcing people through the 2.x MSQ doesn't work in practice. those people didn't read the tooltips or don't understand it even if they did. i had no problem with Lv 30 DRK/AST. you're actually giving an example that completely works against you.

    oh and good job dodging my Stone Sky Sea suggestion.
    (2)

  7. #67
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SendohJin View Post
    this is evidence that forcing people through the 2.x MSQ doesn't work in practice. those people didn't read the tooltips or don't understand it even if they did. i had no problem with Lv 30 DRK/AST. you're actually giving an example that completely works against you.

    oh and good job dodging my Stone Sky Sea suggestion.
    On the contrary, this very much supports that the MSQ works, and suggests that starting jobs at level 30 is a problem. These bad tanks clearly did the MSQ as a non-tank, which is why they had no idea how to play DRK. And since it was only a problem with DRK, that pretty well proves that the 15-30 dungeons teach people how to tank.
    (0)

  8. #68
    Quote Originally Posted by Talraen View Post
    On the contrary, this very much supports that the MSQ works, and suggests that starting jobs at level 30 is a problem. These bad tanks clearly did the MSQ as a non-tank, which is why they had no idea how to play DRK. And since it was only a problem with DRK, that pretty well proves that the 15-30 dungeons teach people how to tank.
    so you're saying every WAR and PLD at 60 you've encountered is a good tank?

    i did the MSQ on ACN/SMN/SCH since i'm a legacy player that didn't have any other jobs to play. all it took for me to learn tanking was run AK with PLD to get my i80 relic weapon.
    (2)

  9. #69
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SendohJin View Post
    so you're saying every WAR and PLD at 60 you've encountered is a good tank?

    i did the MSQ on ACN/SMN/SCH since i'm a legacy player that didn't have any other jobs to play. all it took for me to learn tanking was run AK with PLD to get my i80 relic weapon.
    Every WAR and PLD (and DRK) I've encountered at 60 knows how to tank. They may not all have been great, but they knew what they were doing. This is not the case for level 15-20 tanks, or some DRKs right after HW release.

    And the "I did it, therefore everyone can do it" argument is a fallacy. I'm sure you're a conscientious player and a fast learner. Not everyone is.
    (1)

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