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  1. #8
    Player
    Konungarike's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Khia Mahlin
    World
    Phoenix
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by Bourne_Endeavor View Post
    Even at release, Ravana was easy. Dungeons have never been difficult, even if you happen to get someone with little to no idea where they've doing.
    I want to make a response to this idea in general and not specifically to Bourne.

    Basically, I don't really think these sentiments hold water. I don't believe it's possible for a player of the game from level 1 all up to Ravana to disengage all of their accumulated skill with the game before making this statement. It is impossible for us to gauge wether HW MSQ content is easy for newcomers, because we were not newcomers when we played it. We aren't viable test subjects to gauge the difficulty of the content, because we are not able to detach our ingrained knowledge of this game's systems from our judgement.

    The only way to really test this would be to sit 8 players in front of the game, with level 50/60/whatever characters with relevant gear, give them a few hours to learn the rotations and then hand them a MSQ primal. I believe only such players would be able to accurately gauge wether the content is too difficult for level potion'd sprouts or not.
    (7)
    Last edited by Konungarike; 10-20-2016 at 06:05 PM. Reason: character limit