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  1. #631
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Neophyte View Post
    And not a single one screaming "See, msq skip will ruin the game"... so, not that bad it seems.
    If your standard is "will doing this ruin the game" then no, no one's going to be able to offer anything convincing. I assume the standards of making decisions are a bit higher in Square Enix HQ. The question is whether it will make the game better or worse. Unfortunately, without knowing how many people would play if a skip were available, it's basically impossible to judge what the upside of such a a system is.
    (1)

  2. #632
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by bswpayton View Post
    Ok so without a story driven game and how long will people stay honestly , if you skip everything if people have such a short attention span want they just eventually burn out anyway , like i mention before I thought mmos where suppose to be years worth of content the story plays a big part in that , if you come in with a short term mindset your not gona stay for long anyway
    Yes, a years worth of content to keep the players playing and I don't think the story is going to reel us if everything else sucks.
    The story should always be second in a MMO. I know SE/FF are known for storytelling and all but...
    Some of us are not paying to play this game for it's grand storytelling, imo, it's not that good.
    Gameplay should always come first in a MMO. Why do you think they changing things around in battle systems, and stuff in 4.0?
    They added a new story, cool but they're fixing and adding all the other stuff around that.
    This is not a single player game. It really shouldn't bug you if Tom and Jerry didn't care about the MSQ. Unless there's a huge misunderstanding around here that I'm not seeing
    because I never said to remove the MSQ at all, as there are dungeons/trails that coincide with it but the story itself teaches you nothing but lore.
    This game already suffers "Hi, I'm here for 1/2 weeks to gear up so see ya next patch to do it all over again."
    It's not our fault, it's how SE made it. That's another thing people get burnt out on, not because the story suddenly ended or they dunno whats going on.
    Pushing us down into MSQ limbo to be stuck on isn't going to make it any better. 2.0 did a terrible, horrible job with the climb because of fillers.
    HW did a lot better but it's not perfect so here's hoping 4.0 can ease it up more.
    (5)
    Last edited by Mugiawara; 10-21-2016 at 04:31 AM.

  3. #633
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    I'm sayin that people with the mindset of I want everything fast and quick don't really have the attention span to where they would be anything more than casual players that sign in every time a new dungeon shows up or raid tier. We are also talking about an expansion that's coming out in like July if anyone is interested in this game like new players they will have plenty of time right now to do everything before it hits. So we are talking about the few people that may sign up next summer, I don't think with only two expansion it would be time to allow people to skip over half the game. I could see if it were like the 4 or 5 new one.
    (0)

  4. #634
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    These are some of my feelings.

    1) I think we all want the same thing and I feel that we should be willing to accept some kind of compromises.

    2) The MSQ is important to me but may not be important to you. I feel the MSQ as it is now is bloated and can push other people away from joining us in the game.

    3) I feel that a jumping potion is not something I want here. I am for them adding in methods to ease the time to get there.
    (1)
    Last edited by Istaru; 10-21-2016 at 06:07 AM.

  5. #635
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    When players talk about others wanting things fast yet they absolutely despise really long dungeons that aren't short rollercoaster rides. If a player decides they don't want to then that's them, let em have it. It really just sounds like veteran players are getting huffy that newer players can just jump to the expansion, getting all that they're interested in inside the trailer, and the vets want them to experience everything they have up until now, because "If we did it, you have to too!". Sounds um...a bit juvenile.

    There's no longer the excuse of newb players not knowing how to play, because we actually have Hall of the Novice now and the mentor channel. Not to mention the grind wall players have to leap to catch up with their friends and not everyone wants to do that and alot of us don't blame them. Tomes blow. This will allow recruited players to experience the expansion with their friends the way they intended. Its not harming the game in any way, so those who don't want it are just being biased.
    (2)

  6. #636
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    [QUOTE=Kurogaea;3903572]

    There's no longer the excuse of newb players not knowing how to play, because we actually have Hall of the Novice now and the mentor channel. Not to mention the grind wall players have to leap to catch up with their friends and not everyone wants to do that and alot of us don't blame them. Tomes blow. This will allow recruited players to experience the expansion with their friends the way they intended. Its not harming the game in any way, so those who don't want it are just being biased.
    The only thing they should change this far in the game is just let the jobs be open , I mean its really 7 months prob to expansion do you think all of a sudden there will be a wave of thousands and thousands of people will get their friends to join the game? This is a small minority, and as i mention earlier why not put jump potion players on their own servers.
    (0)

  7. #637
    Player
    maxxvoltage4's Avatar
    Join Date
    Mar 2014
    Posts
    57
    Character
    Max Volt
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    It's simple really. This is not an MMO with a Final Fantasy aspect. This is a Final Fantasy with an MMO aspect. The fact that 80% of content is done mostly solo is pretty much evidence it's an RPG first, multiplayer second.

    FF prioritize story first. Always has and always will. That is what its fanbase are after.

    Is it the best story? It's good enough.

    Does it suck that you have to wait to get past certain milestone in the MSQ to get certain things and jobs? Probably for those that just want that job.

    But it's what makes sense in the story, which is as i said takes priority.

    When it comes down to it, I say just think of it as a 'reward' for getting through the MSQ.
    (1)

  8. #638
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by bswpayton View Post
    This is a small minority, and as i mention earlier why not put jump potion players on their own servers.
    ....WHY? Why place newer players on different servers? Especially since you think they're won't be a wave of players coming in, why make it that much worse to place them in a different server if it wont be populated as much? Expansion trailers are not only for existing players, but also to attract newer ones, giving them something to look forward to (normally), but with games like XIV which is heavily story based, it'd keep those new players from reaching that expansion they were appealed to, and that's after the other trailers didn't quite catch their attention. If your not interested in something, why would you want to do it?

    Also I have no idea what you mean Job's being open. Like no roles or something? I doubt they'd change that. They built so hard on it, and frankly I don't think they have the Baal's to do it. (no offense..... all the offense >:3 )
    (1)

  9. #639
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by maxxvoltage4 View Post
    It's simple really. This is not an MMO with a Final Fantasy aspect. This is a Final Fantasy with an MMO aspect. The fact that 80% of content is done mostly solo is pretty much evidence it's an RPG first, multiplayer second.
    Other way around. Roughly 3/4 of this game hinges on you doing something with other people to progress. The selection of actual content that can be dedicated to a solo experience is much more limited.

    FATEs, Leves, and PotD can be solo'd to an extent, depending on what you are playing. Crafting/Gathering is an obvious given, but even when making things in a workshop you're required to have people stand there before you can finish a project. You may be able to enter into queues by yourself but you're joining a group of people to complete an objective.

    Sure the story exists as solo content... that lasts about a couple hours a patch. The story will always be important to understanding character, places, and events, but it's not the ultimate focus here, that's clear as day. If it were we'd get an expansive chapter every patch that would span hours with dialogue and cutscenes and events. It would require you to do the story every patch to do every other thing because that story is the actual driving point; both dungeons, were there still to be two, would both be part of the story. Even raids would possibly be harder tied to the story. But we don't and it doesn't, so it isn't the biggest part of this game.
    (5)

  10. #640
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    What I find funny how is people think new players = people new to MMOs and have no idea how to play them.

    You do know FFXIV is pretty much the same as every tab target MMO out there so once you have played them you have played them all.
    (3)
    Last edited by Remus; 10-21-2016 at 07:46 AM.

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