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  1. #1
    Player Lexia's Avatar
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    Aug 2013
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    Character
    Lexia Lightress
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    Balmung
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    Ninja Lv 86
    Quote Originally Posted by AlexionSkylark View Post
    ...
    Actually, the biggest issue with FFXIV 1.0 is exactly that it was too much like XI, gameplay-wise. It felt like I was playing a next-gen version of XI, instead of another game. Its gameplay was VERY dated.
    That is not the reason it failed this has been gone over in other threads. 1.0 did not fail cause it was too much like XI it failed cause it was released too early with no content and ran like a horrible piece of...
    (0)

  2. #2
    Player
    alimdia's Avatar
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    Jul 2014
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    Ali Lifesaver
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    Gilgamesh
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    Marauder Lv 80
    Quote Originally Posted by Lexia View Post
    That is not the reason it failed this has been gone over in other threads. 1.0 did not fail cause it was too much like XI it failed cause it was released too early with no content and ran like a horrible piece of...
    But you said story matters more than content and people who only play for content shouldn't be playing this game, so 1.0 could've had just story and it should have worked according to you, yet it didn't.

    Maybe this game is not a visual novel and it's more than just story, and you should respect the reason why other people play instead of wishing they wouldn't play this game, because whether they press esc in cutscenes and don't read quests or press a skip all msq button, none of this affects you at all, we are capable of enjoying the story without forcing it on others. Wishing someone would leave or wouldn't play because they don't enjoy the same thing as you is just silly.
    (7)
    Last edited by alimdia; 10-18-2016 at 01:18 AM.

  3. #3
    Player Lexia's Avatar
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    Lexia Lightress
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    Balmung
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    Ninja Lv 86
    Quote Originally Posted by alimdia View Post
    But you said story matters more than content and people who only play for content shouldn't be playing this game, so 1.0 could've had just story and it should have worked according to you, yet it didn't.
    I did not say story matters more then content as MSQ is be all end all get out of here with sticking words in my mouth. I said 1.0 did not fail cause it was too much like XI and for a FF game on top of the content the story is also a big part of the game. They want to press esc and skip the cut scenes fine I don't care ahead go but you should still have to go through it. Which I believe is the main point of these thread. People are against a skip all button not you pressing the esc button to skip the CS.
    (1)

  4. #4
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
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    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
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    Dragoon Lv 90
    Quote Originally Posted by Lexia View Post
    I did not say story matters more then content as MSQ is be all end all get out of here with sticking words in my mouth. I said 1.0 did not fail cause it was too much like XI and for a FF game on top of the content the story is also a big part of the game. They want to press esc and skip the cut scenes fine I don't care ahead go but you should still have to go through it. Which I believe is the main point of these thread. People are against a skip all button not you pressing the esc button to skip the CS.
    But why? If someone is pushing esc/numbpad 0 through every cutscene and having a friend or two murder them through all those dungeons that get in the way, they're only going through a thankless chore from their perspective. What does it matter if they want to throw an extra $50 at Square Enix to skip the content they're already skipping?

    Quote Originally Posted by bass9020 View Post
    I agree as well. I would ignore and block anyone who bought or skipped anything just because they didn't feel like doing it. That mentality and people who support it can go play together but I won't blink an eye to kick someone from my PT if they were grouped with me. I don't support hand outs in any shape or form.
    Then stop complaining about tomestones and the cash shop. If old content needs to be consistently populated, tomestones is among the better ways to do it precisely because of its simplicity. Without a constant influx of new players, Square isn't making money. So they have further incentive to make exclusive mounts and sell them back to us. Have to ask though, would you kick someone who skipped every cutscene and just had their friends carry them through baby dungeons unsynced? It's essentially the same thing except it took them a month instead of two minutes.
    (1)
    Last edited by Bourne_Endeavor; 10-18-2016 at 02:24 AM.

  5. #5
    Player
    AlexionSkylark's Avatar
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    Sep 2013
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    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Lexia View Post
    That is not the reason it failed this has been gone over in other threads. 1.0 did not fail cause it was too much like XI it failed cause it was released too early with no content and ran like a horrible piece of...
    The biggest complaint from people who DID NOT come from XI was the gameplay, along with the lack of content (most non-XI players didn't even had the patience to get to llvl 50). You had a game in 2010 that played like a game from 2002. Go take a walk on reddit (if they still have the archives) and you'll see all the people who called XIV "FFXI 2.0 crap".

    Quote Originally Posted by SendohJin View Post
    Umm... no. each patch the MQS doesn't last me through to the next weekly lockout. even as someone who does care about the story it is only a very small part of the game and not a determining factor in why i sub 6 months at a time since Early Access 2.0.
    Well, that's YOUR point of view, not the devs'. Yoshida has stated time and time again how the game is entirely built around its story, and that he's actually fine about ppl who only unfreeze subs at the launch of each patch to play for a week and leave.

    Quote Originally Posted by loreleidiangelo View Post
    You're right, we should all just unsub after we complete the MSQ for each content patch. After all, this game isn't about dungeons, or trials, or housing, or crafting, or Savage raiding; it's all about a series of dialogue boxes that the devs have freely given you the option to spam-click/esc button out of.
    Hey, it's not even me saying, it's Yoshida-san himself!
    https://www.reddit.com/r/ffxiv/comme...otivation_and/

    "It's alright not to play it everyday. Since it's just a game, you can stop forcing yourself if it's hard on you to keep that up. Rather, it'll just pile up unnecessary stress if you limit yourself into playing just that one game since there are so many other games out there. So, do come back and play it to your heart's content when the major patch kicks in, then stop it to play other games before you got burnt out, and then come back for another major patch. This will actually make me happier, and in the end, I think this is the best solution I can answer for keeping your motivation up for the game."
    (1)
    Last edited by AlexionSkylark; 10-18-2016 at 01:26 AM.

  6. #6
    Player
    Daeriion_Aeradiir's Avatar
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    Jul 2014
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    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AlexionSkylark View Post
    Well, that's YOUR point of view, not the devs'. Yoshida has stated time and time again how the game is entirely built around its story, and that he's actually fine about ppl who only unfreeze subs at the launch of each patch to play for a week and leave.
    The Dev's viewpoint is not what makes a successful MMO. If everyone did exactly as he said, and only played a week to do the MSQ and then unsubbed, this game would have been shut down LONG ago. It is all the content this game offers that keeps people around, not the story.

    The story is but one cog in this game. For those that enjoy it, it's but one of the many, many things this game has to offer. For those that do not enjoy the story or don't care, they should be granted the ability, whether its an option or if they have to pay for it with cash; the ability to get to the newest expansion. I know several friends who played and quit or want to play, but the MSQ is the biggest hurdle to them, and trudging through literally hundreds of quests spamming esc and mashing through text boxes is not their idea of fun. Reaching the endgame where I am and others are at is what they find fun.

    Catering to the niche who wants everyone to do the MSQ is not conductive to the long-term health of this game. Bringing in more players and making sure they have fun from the get-go is.
    (7)
    Last edited by Daeriion_Aeradiir; 10-18-2016 at 01:36 AM.

  7. #7
    Player
    AlexionSkylark's Avatar
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    Alexion Skylark
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    Behemoth
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    Conjurer Lv 70
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Catering to the niche who wants everyone to do the MSQ is not conductive to the long-term health of this game. Bringing in more players and making sure they have fun from the get-go is.
    Case in point, World of Warcraft - There you have it, living proof that trying to cater to a mainstream audience is not the best way to go about for a MMO. And while WoW declines and declines, FFXIV with its strong focus on the dev vision keeps getting stronger and stronger.

    In the end, the type of player that won'y play FFXIV because of it's MSQ requirement is not the type of player who is wanted in the community - And that's not a bad thing. Commiting to a niche (albeit a reasonably large one) brings more success than trying to make everyone happy.

    This SAME discussion ocurred regarding HSW - The game stick to the gating and players keep flocking in. Maybe not the trigger-happy happy-go-killing WoW crowd, but well... who needs them?
    (1)
    Last edited by AlexionSkylark; 10-18-2016 at 01:39 AM.

  8. #8
    Player
    alimdia's Avatar
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    Jul 2014
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    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by AlexionSkylark View Post
    Hey, it's not even me saying, it's Yoshida-san himself!
    https://www.reddit.com/r/ffxiv/comme...otivation_and/
    You are twisting Yoshida's words, the context is people getting burned out, he never said "only sub for the story and leave after", if the story was the only good thing of this game they wouldn't invest so many resources in the 95% of non story content that covers the patch notes. He doesn't want people getting burned out from doing the same content over and over for the 3 to 4 months between major patches because that means a permanent loss of a player in the long term.

    Quote Originally Posted by AlexionSkylark View Post
    Case in point, World of Warcraft - There you have it, living proof that trying to cater to a mainstream audience is not the best way to go about for a MMO. And while WoW declines and declines, FFXIV with its strong focus on the dev vision keeps getting stronger and stronger.
    Are you talking about the moss successful MMORPG in history? And the MMORPG that still has the highest playerbase?
    (4)

  9. #9
    Player
    Daeriion_Aeradiir's Avatar
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    Jul 2014
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    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AlexionSkylark View Post
    Case in point, World of Warcraft - There you have it, living proof that trying to cater to a mainstream audience is not the best way to go about for a MMO. And while WoW declines and declines, FFXIV with its strong focus on the dev vision keeps getting stronger and stronger.

    In the end, the type of player that won'y play FFXIV because of it's MSQ requirement is not the type of player who is wanted in the community - And that's not a bad thing
    WoW, the MMO that even now, has several million active subscribers, who's expansion has been heralded by many of its player base as one of the best ones in the past few releases? I think Blizzard is laughing at your statement as they roll around in their vault filled with solid gold coins and jewels while wearing their suits made from $100 bills.

    and that's a pretty ridiculous statement, honestly. Any player should be welcome in FF14's community, as that's more players to do content with, potentially more friends to socialize with, more people to populate the more dead servers, more people funding the future success of this game.

    Square is a business. They want to make the most money. Intentionally shunning potential players is a stupid move.
    (3)
    Last edited by Daeriion_Aeradiir; 10-18-2016 at 01:55 AM.

  10. #10
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
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    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by AlexionSkylark View Post
    And while WoW declines and declines, FFXIV with its strong focus on the dev vision keeps getting stronger and stronger.
    Uh-huh. So far, each and every unofficial data sample would go against that claim - those show a small, but continuous decline.
    https://drive.google.com/file/d/0B-deyjtfLXZZenFtcDVPNFZCaEk/view
    https://ffxivcensus.com/
    Official numbers, naturally, are unavailable.

    League of Legends was released late 2009. From 2011 (cataclysm) onward, WoW bled 2 million subs each expansion.
    http://download.gamezone.com/uploads...scriptions.png
    Incidentally, that's also when League of Legends gained massive traction.
    https://cdn.mmos.com/wp-content/gall...rket-chart.jpg

    Coincidence? Or did people simply leave WoW for an even more accessible game?
    (0)

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