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  1. #81
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Greedalox View Post
    I know. My abundance of ? is from WHY. It is the first sense of minor difficulty a player gets in this game- something which is sorely lacking.
    While it may be the first real difficult dungeon it is also the dungeon that many new players get stuck on. I queued in for mentor roulette and the moment I got in the healer left. The 2 new players said they have been trying to complete the dungeon over 5 times now and said ppl just leave before giving it a chance.

    I don't think leveling dungeons should have a great difficulty. I think the dungeons we are running for latest script should
    (0)

  2. #82
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    548
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Belhi View Post
    The new content is almost certainly going to be 60+. Assuming you don't need to buy HW your still going to have to get lvl'ed to the point to do it. I seriously doubt they are going to create sufficient content for a player to get to 60 in the new zones since all that would be wasted on people who have already levelled.
    They do actually have a way to get around needing it to be starting at 60. The Vanu Vanu and Vath quests scale to you 50-60. They can simply arrange it so the first new zone is all scaled quests from 50 to whatever level the intent is to have for the next.
    (3)

  3. #83
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Daranion View Post
    It's a single player final fantasy game with multiplayer tacked on.
    It's really funny to me that there is someone out there who thinks this.
    (7)

  4. #84
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Derio View Post
    I don't think leveling dungeons should have a great difficulty. I think the dungeons we are running for latest script should
    It was this kind of thought process that put our community in a very Raider vs Casual mentality, because there was no difficulty curve. It was easy easy easy easy HARD. A lot of players couldn't fathom the raid fights. You need to have a better curve than a steep slope of script dungeons.
    (6)

  5. #85
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Derio View Post
    They should just do a giant cutscene that sums up everything. But that cost production too and if you want it voice acted or not
    It's cheaper then you think, considering all the voice assets and CG work is already in the game. It will take some time and effort to cobble together all the cinematics and cutscenes together, but it's not undoable.

    The alternative is to create an introductory scenario that creates a character at level 30, 50, or 60 and then puts you at the start of the new content. You of course would not be the warrior of light (yet), but that seems more feasible considering SE already suggested they were doing branching story/dialogue depending on what class/job you are.

    The problem is what happens when you throw a new player who hasn't learned any of the other big/difficult fight mechanics into something like an Extreme raid, or perhaps even a difficult dungeon. It could end up creating a community where the new players feel unwelcome, or that the game isn't for them, or even toxic.
    (2)
    Last edited by Anova; 10-17-2016 at 09:38 AM.

  6. #86
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    I've proposed this before, but I'll say it again.

    Make 2.0 and 3.0 mandatory, basically because of the leveling and learning that takes place during it. Make 2.x and 3.x optional: give an option to watch an abridged summary and have the MSQ instances added to DF. HOWEVER, you get no experience, no items/drops, no tomes and no rewards of any kind. This both "catches you up" but puts you behind at the same time, it's a trade-off. OR you can play the instances as intended and get the rewards naturally and catch up to actual endgame "faster". That way those that are just interested in unlocking 4.x content can get to it right away, and those that want to enjoy the content as intended are rewarded for it.
    (7)

  7. #87
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by bass9020 View Post
    They shouldn't even give them that. You want to skip everything go search for TL;DRs on reddit or youtube. Lazy players deserve nothing.
    Why is someone who doesn't care about the story lazy? There are people who grind out multiple Anima weapons, clear Savage when it's relevant and have leveled alts just for the purpose of dodging weekly locks yet they skip every single cutscene. None of that denotes someone who is lazy, just someone who cares only for gameplay.

    Something to remember, if we do not have a content flux of new players, Square doesn't make as much money. Therefore, they have further incentive to add stuff on the cash shop to make up the difference. Like it or not, those "lazy players" still make up a good portion of people who simply won't play this game if they are forced through hundreds of quests they aren't interested in.
    (8)
    Last edited by Bourne_Endeavor; 10-17-2016 at 09:53 AM.

  8. #88
    Player Terribad's Avatar
    Join Date
    Jun 2014
    Location
    In A Closet
    Posts
    240
    Character
    Moxie Desu
    World
    Diabolos
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Theodric View Post
    ...and in those same MMO's the bulk of content remains irrelevant.
    And there's things here that are irrelevant that Yoshi kills off fast. What's your point? Majority of my FC won't do anything other than 60/EX daily due to the level sync. If people don't want to do it, they won't.

    people who just want to rush through everything and ignore 99% of the game aren't the target audience. Plus if they find existing content so tedious then it's unlikely that they're going to enjoy the content that exists at the end game either
    Extremely false. There's so many people with largely different play styles. There's crafters here because this game has really good crafting that don't care much about the story. There's raiders here that likes to do the raids and don't care about the story and let's not forget RPers. All of which enjoys the game in their own way. Not everyone plays MMOs solely and only for the story.

    It's crazy that the ones saying people should be forced to do MSQs would crap their pants if anyone else (hardcores) tried to force their playstyle on them. Someone skipping MSQs is not hurting you!

    Quote Originally Posted by Derio View Post
    If ppl were able to skip do you think the quality of the DF would improve, stay the same, or become worse?
    It would stay the same if we're talking about skipping the MSQs only. People now skip MSQs, they don't teach you anything. Or else half the playerbase wouldn't be so terrible. I know a guy that's done 80% of the quests in this game. Dude doesn't use his job class skills nor cross skills.
    (5)
    Last edited by Terribad; 10-17-2016 at 09:57 AM.

  9. #89
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If ppl were able to skip do you think the quality of the DF would improve, stay the same, or become worse?
    (0)

  10. #90
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    I don't believe new players should be allowed to skip things but maybe the 2.X storyline should be pruned, get rid of all the fluff quests maybe get rid of the requirement of doing the three hard mode primals.
    That should be enough along with some exp increases.
    (5)

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