Quote Originally Posted by SendohJin View Post
that'll definitely work. it's not going to compete with White Mage or Black Mage at what those 2 jobs are good at.

i would probably hate a RDM DPS or RDM Healer but w/e i don't have to play it, i just need to see that Hat in the game.
then it sounds like they aren't going to do that....


Quote Originally Posted by AlexionSkylark View Post
WHM and SCH already are somewhat hybrid DPS/Heal. What we have today is not far from having an ACTUAL hybrid.

So... a melee DPS/healer with cleric stance (since it'll be a role-tied skill according to other points discussed). Like AST, it'll probably be a complementary healer, with buffs (enchant weapon?) and some original mechanics, and a nice arsenal of offensive skills.
no they aren't, in that case mnk is a hybrid tank.
they just have some basic DPS, so they won't be useless, solo.
would you use a sch as a DPS instead of a DPS? would you use a sub-healer-rdm, instead of a real healer?
you can't have a real hybrid job, in this game, unless they are planning to change that for 4.0

I'd go with melee caster. using blm for attacks, and whm for buffs and some self heal, maybe party buffs like battle litany, or mantra, etc.
but a dps with party heals, is to OP. and if it's like BLM using Physick as cross-class, then it's useless anyway. At best you'll get something like second wind.
it's only going to get something like equilibrium, if it's a tank role (and RDM is going to just fill 1 role, so take your pick