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  1. #41
    Player Lexia's Avatar
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    Aug 2013
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    Lexia Lightress
    World
    Balmung
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    Ninja Lv 86
    Quote Originally Posted by SessionZero View Post
    It's a well-known fact that spending valuable resources and man hours on insignificant improvements is a solid business strategy.
    We talking about SE here. The XIV seam seem under staffed and under funded already but lets spend time and money on graphics only a fraction of the player base going to use or care about. Besides couple threads that usually have the same people post in I have not heard complaints about it other places online or in game people going "you know this game really looks like crap I wish they would improve the graphics".
    (0)

  2. #42
    Player

    Join Date
    Jun 2014
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    Eos
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    hi-res texture packs? why? the game looks awesome
    (2)

  3. #43
    Player
    Berethos's Avatar
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    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jynx View Post
    Options? What are you crazy... people can't just select the best options for their performance! What is this the modern era!?
    So then you'd need to develop the UI for those options.

    And that's after they've taken the time to optimize the various set of graphic options to make sure they are at an acceptable level of performance based on the required hardware to run said options.

    And that's after they've taken the time to figure out if the game is going to come with all of these texture pack options pre-packaged (those bloating the size it takes), or if they need to design a way for players to download and add it on their own.

    And...yeah, that's what I mean by it's not as simple as just adding the high resolution versions to the game and calling it a day. This is, quite frankly, common sense stuff.
    (1)

  4. #44
    Player
    KokonoeAiyoko's Avatar
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    Aug 2013
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    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Lexia View Post
    We talking about SE here. The XIV seam seem under staffed and under funded already but lets spend time and money on graphics only a fraction of the player base going to use or care about. Besides couple threads that usually have the same people post in I have not heard complaints about it other places online or in game people going "you know this game really looks like crap I wish they would improve the graphics".
    Fraction? Where are you pulling these numbers from, anyway? How do you know if the majority of people, if they were to have this as a option to improve their graphics, would not really enjoy or desire it?

    If you sat there and asked each and every person "Would you like the game to look better?" you think most people would just say "Nah, I don't want a better looking game."?

    And this whole "I haven't heard it therefore people don't ever say it" is a poor argument.

    Before we start using "fractions" as an argument, keep in mind that everyone practically swapped over to DirectX11 when it came out. People like graphics, people like options, there's no need to argue against this.
    (2)

  5. #45
    Player Lexia's Avatar
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    Aug 2013
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    Lexia Lightress
    World
    Balmung
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    Ninja Lv 86
    Quote Originally Posted by KokonoeAiyoko View Post
    Fraction? Where are you pulling these numbers from, anyway? How do you know if the majority of people, if they were to have this as a option to improve their graphics, would not really enjoy or desire it?
    Well usually pretty know fact that only small percentage of the player base actually visit the forums and this is the only place I see people and usually the same handful of people post in the threads about wanting better graphics. I still say with yoshi-p running the show they not going to spend the time on better graphics as he said in a interview once that 1.0 team spent too much time on graphics, so by that comment I do not think making the game look better is a top priority of his.
    (2)
    Last edited by Lexia; 10-12-2016 at 12:53 AM.

  6. #46
    Player
    basketofseals's Avatar
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    Jul 2015
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    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by KokonoeAiyoko View Post
    People like graphics, people like options, there's no need to argue against this.
    Nobody is arguing this. What's debatable is whether its a smart business decision to pour so much money into the graphics side of the game, and from their mistake in 1.0, I don't think it would be remiss of me thinking they don't think so.

    People going to the newest directx is wholly different from dropping a couple hundred dollars into improving their machine.
    (0)

  7. #47
    Player
    bass9020's Avatar
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    Jun 2011
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    Gridania
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    1,038
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    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    The whole 1.0 failed because of graphics is a childish response and laughable at best.
    (2)

  8. #48
    Player
    SigmaOZ's Avatar
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    Dec 2014
    Location
    Gridania
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    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Quote Originally Posted by basketofseals View Post

    ~
    Of course it is a smart decision to have the best graphics in game, that's a selling point!...

    I like eye candy, that's what I see first in a game then I see what the game is about, if found boring then I'll just ignore it, if FPS I won't even bother with it!...

    What made 1.0 a fiasco was not that they put too much effort in graphics but that they did so when hardware was poor and unable to run it well!...

    What made 1.0 a total failure was the fact that the game was much inferior to the current XIV in terms of gameplay, it was otherwise said boring and far too limiting, the pace was too slow to keep people interested, Yoshi-P saved it and now we want to have even better graphics, I don't think it's too much to ask and SE might end up getting even more money out of new players, they have to keep the game competitive after all!...

    I surely don't want to play this game for a decade to finally realize it looks like poop, like XI players must have when the game came to an end!...
    (1)
    Last edited by SigmaOZ; 10-12-2016 at 01:38 AM. Reason: Overcome 1,000 characters limit

  9. #49
    Player
    basketofseals's Avatar
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    Jul 2015
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    Verrine Mercer
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    Balmung
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    Samurai Lv 86
    Quote Originally Posted by bass9020 View Post
    The whole 1.0 failed because of graphics is a childish response and laughable at best.
    That's completely ignoring the argument. Obviously nobody looked at FFXIV 1.0 and thought it was a bad game because of its graphical fidelity. The problem is how the resources were allocated, and it was very clear that high quality pixels was put ahead of everything else. Even other graphic related issues. Copy pasted terrain was rampant. Especially in the Black Shroud.

    Quote Originally Posted by SigmaOZ View Post
    What made 1.0 a fiasco was not that they put too much effort in graphics but that they did so when hardware was poor and unable to run it well!...

    What made 1.0 a total failure was the fact that the game was much inferior to the current XIV in terms of gameplay, it was otherwise said boring and far too limiting, the pace was too slow to keep people interested, Yoshi-P saved it and now we want to have even better graphics, I don't think it's too much to ask and SE might end up getting even more money out of new players, they have to keep the game competitive after all!...
    I would like to elaborate on this point for those who didn't play 1.0. The gameplay wasn't just lacking in 1.0, it pretty much wasn't there. You had a MSQ every 5 levels, and that carried you to about level 15, and then you had nothing to do. Literally no side quests to do. You only option was to grind mobs and do levequests. You got I think 6 levequests for the day, and that was about it for content. If you wanted to do anything else for the day, you picked the strongest mob you could tussle with and just used your weakest move because you had a % chance to gain experience when you did an action, and the efficacy of said action was irrelevant.

    This was a game that was in development for FIVE YEARS, and it was rampant with issues any player would notice within a few hours. Not to mention it shipped with arguably the worst UI in the history of every game ever. It was very clear where 5 years worth of money was going, and it wasn't into gameplay.
    (3)

  10. #50
    Player
    bass9020's Avatar
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    Jun 2011
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    Gridania
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    1,038
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    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by basketofseals View Post
    That's completely ignoring the argument. Obviously nobody looked at FFXIV 1.0 and thought it was a bad game because of its graphical fidelity. The problem is how the resources were allocated, and it was very clear that high quality pixels was put ahead of everything else. Even other graphic related issues. Copy pasted terrain was rampant. Especially in the Black Shroud.
    Its the only excuse every used. We get it a flower pot had as much crap in it as a player character. By 1.23 the game was pretty spot on, there was no reason to drastically change everything the way they did. Also many other games allow high end modes, why are we allowing this game to be any different?
    (3)

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