

It's usually pretty easy for a tank to pull hate off me when I main tank if they so choose. I don't really use halone much outside of the opening combos. Makes it real easy for any tank to be an ass and spam there enmity combos over and over and think they're better if they take hate.
24 man wise given the choice i will usually off tank. At least then I know for sure that adds aren't smashing healers or the dragon in forgal isn't going to smack the entire alliance with its massive tail swipe or something.

Saw this on reddit a while ago, I shared it with my raids Co tank. We found it hilarious. I still giggle like a Lil girl when I watch this lol
https://youtu.be/Ep_C0bFxuXw

Normally I just stay in tank stance for the first 15% of the boss's health, spamming RoH combo until it hits 15% then i swap to sword oath and I've never lost aggro doing thatYeah, I'm generally good at keeping hate as I never drop my stance in the 24-man raids (waaaaaay too much dps coming in on the boss lol). That said, if I see you were in tank stance, or you Provoked (even with Shield Oath and you got the boss's attention), I'm dropping tank stance immediately.

Wait what? DRK better OT abilities than PLD? the only thing DRK has that's reliable is Delirium, which if you're doing 24 man content there's a 99% chance you're gonna have a monk anyway so Delirium is all but useless, detrimental in-fact. I mean yeah they have reprisal but you can't exactly reliably count on getting a parry off while you're offtanking.WARS will always easily rip hate off of any other tank. Just for comparison sake if you put all 3 tanks together in tank stance.
But ideally a PLD is more suited to MT seeing as both DRK and WAR provide better OT abilities.
Communication is key to figuring out who is MTing. If there is none, I find myself initiating MT usually but if someone battles me for MT, I'll let him have it.
I stopped tanking Void and the Towers because of long queue times and to simply avoid these tanking confrontations.
PLD has Divine Veil which is honestly amazing because the extra shielding can help the healers out quite a bit. The strength debuff attached to RoH isn't anything to lose your mind over but it helps, and isn't overwritten by anything else in the game. Cover can be useful to completely negate the need to tank swap, or just to soak alittle extra damage if the healers are struggling to heal the MT, and Clemency is useful for obvious reasons.
Unless you're speaking in a purely DPS sense then I guess so but in 24 man content the difference between a DRK's DPS and PLD's isn't gonna matter anyway
Oh and then there's WAR, who has OT on complete lockdown
Yes these people are annoying as hell but if they want hate, let them keep it and go dps. If i'm on WAR (which i always choose for stuff like that) and have to start tanking, then i'll keep the boss and if they don't like it they can start tanking.I have had a few occasions where I am in a raid duty where you have more than one tank in the party/raid. I go as tank, and I am the one that pulls the boss. Now, I think its common sense and that if no one says anything, and you are the first tank to get aggro, you keep MT, and the other should take a backseat to it, get on their dps stance or remove your tank stance if you dont have a dps stance at that level, and if you have dps combos that dont generate emnity, use those. I guess WAR is excusable to certain extent since highest potency combo is Butcher's Block combo and PLD is also excusable when at a level before getting their late dps skills.
Heres the thing though. I was in a Void Ark run as DRK and I pull the first boss, and Im MTing it, only for a PLD to steal aggro from me after me holding it about a good 15 seconds since fight started. I did at least two Power Slash combos on the boss, and after the first jump the boss does, he takes aggro, which I can only assume he voked and/or had shield oath with fight or flight and spamming his RoH combo. So whenever something like this happens, I take my tank stance off and let that person MT, to avoid having the boss go back forth between us. If you want to MT that bad, fine, just say so or pull first, and Ill let you.
I realize this isnt a big deal in stuff like Void Ark, but as a tank, am I the only one that gets annoyed by that when you are clearly MTing? I have had that happened to me a number of times before and I do not say anything, but this time I said in alliance chat that its not polite to do that and also sub-optimal, but I was responded rudely by a bangwagon people expressing their disbelief to what I said and "*cringe*". I get its just Void Ark, its dead easy and maybe nobody cares about tank etiquette in such an easy place, but I like to give my best at everything I do, and I still get annoyed by that. Goes without saying though that in harder content, OTing in tank stance and/or trying to take aggro/voking when there is no need to is just bad.
Thoughts?
LilLemay yes a DRK is a better OT than a PLD because of the dps but you are right that it doesn't matter in 24 man raids since in there are even WAR with less then 400 dps as OT...

Even in 8 man content I wouldn't say it makes that much of a difference, all the dps checks in the game are entirely possible to do without the tanks doing 110% optimal DPS, so the extra damage from having a DRK over a PLD isn't really necessary anyway. Generally speaking the extra DPS of a DRK is outweighed by the utility that PLD brings to the table anyway, for things like Midas savage it's possible to just outright ignore several mechanics by using cover on the MT and then hitting HG, or using divine Veil, even being able to cast protect as a tank can make a world of difference to the healers in tight situations.Yes these people are annoying as hell but if they want hate, let them keep it and go dps. If i'm on WAR (which i always choose for stuff like that) and have to start tanking, then i'll keep the boss and if they don't like it they can start tanking.
LilLemay yes a DRK is a better OT than a PLD because of the dps but you are right that it doesn't matter in 24 man raids since in there are even WAR with less then 400 dps as OT...
Between each tank it really more or less comes down to the player, just because one player is a PLD and one is a DRK it doesn't inherently mean the PLD is gonna be doing less DPS anyway, and given the recent Sword Oath changes that gap between DRK and PLD dps has been closed even further (by how much i'm not certain, but that gap IS smaller)
It doesn't matter in the normal Trashtier Dungeons what tank and off tank you have. You could even take 2 PLD and you would be fine. But in Savage or EX Primals i would prefer a WAR/DRK as OT and if a PLD is in there he will be MT, no further discussions needed.Even in 8 man content I wouldn't say it makes that much of a difference, all the dps checks in the game are entirely possible to do without the tanks doing 110% optimal DPS, so the extra damage from having a DRK over a PLD isn't really necessary anyway. Generally speaking the extra DPS of a DRK is outweighed by the utility that PLD brings to the table anyway, for things like Midas savage it's possible to just outright ignore several mechanics by using cover on the MT and then hitting HG, or using divine Veil, even being able to cast protect as a tank can make a world of difference to the healers in tight situations.
Between each tank it really more or less comes down to the player, just because one player is a PLD and one is a DRK it doesn't inherently mean the PLD is gonna be doing less DPS anyway, and given the recent Sword Oath changes that gap between DRK and PLD dps has been closed even further (by how much i'm not certain, but that gap IS smaller)
That's a pet peeve of mine. I don't understand why some tanks take forever to pull in 24-man raids. All you need to do is look at the mini-map to keep an eye on the stragglers and pull once everyone's in the arena. I often end up tanking not because I want to, but because the other tanks want to sit around and contemplate life before each boss fight. While everyone else is gathered around busying themselves with emotes.
Inevitably, there is at least one tank that tries to steal hate through provoke or spamming enmity combos. When that happens, more power to them. At least we're not standing around waiting anymore.
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