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  1. #1
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Launched View Post
    I wouldn't. You've seen PotD: it has pretty much no mechanics besides dodging aoes because the content has to be designed to be completed by 4 dps.
    What excuse do all the other dungeons have? PotD enemies have more going on than enemies in all the normal dungeons.
    (1)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MomomiMomi View Post
    What excuse do all the other dungeons have? PotD enemies have more going on than enemies in all the normal dungeons.
    Typical dungeons are designed with specific ilvls in mind. Palace of the Dead is not designed for that, so your gear is ignored. The devs also had to make the palace be cleared with any party composition.
    (0)

  3. #3
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MomomiMomi View Post
    What excuse do all the other dungeons have? PotD enemies have more going on than enemies in all the normal dungeons.
    To be fair though, back in 2.0 I tanked lvl 50 dungeons as BLM, so there is nothing preventing it from happening other than SE wanting the blue-blooded classes to feel important by adding a "required" party composition. Did it go smoother with a "real" tank? Sure did, while I could manage the first giant pull of half the dungeon in WP I had a more difficult time keeping the same speedrun time as a party with a dedicated tank class during the second half of the instance, but it WAS very much possible, and with great times too. Rarely took over 15 minutes as the bosses went down like butter. To be honest, summoners could also tank WP very well with Titan Egi. Bards too with kiting, but that was a snoozefest as it takes so long to beat a dungeon that way.

    Point is, the normal dungeons are often doable without a tank. SE just don't want to put that stress on DF groups, and that for a good reason. What makes it work better in PotD is that it is all mechanics that hurts, and having a good party comp (one healer, 3 DPS) only allows more opsies.
    (0)
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  4. #4
    Player
    Annah's Avatar
    Join Date
    Sep 2013
    Posts
    529
    Character
    Annah Gynnterais
    World
    Brynhildr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MomomiMomi View Post
    What excuse do all the other dungeons have? PotD enemies have more going on than enemies in all the normal dungeons.
    PotD dungeon mobs also has about 80% less hitpoints and attack power than regular dungeon trash. You can solo POTD at the matched ilvl (aether)...you cannot solo a dungeon with matched synced ilvl
    (0)