I don't think the "unless you can come up with something better, my idea stands" is ideal whatsoever. Longer penalties are needed, but a 3 day ban from all in game content just screams comically serious.
I don't think the "unless you can come up with something better, my idea stands" is ideal whatsoever. Longer penalties are needed, but a 3 day ban from all in game content just screams comically serious.
Others might not like my idea, and that's ok, but like I've mentioned in my previous post, I haven't seen any other ideas. And I did read the thread, and while it's entirely possible there were ideas that I missed (I am human after all, and there are things that I don't always see), I didn't see any other ideas about how to combat it. But here's the thing, so far we've surmised from my suggestion that longer penalties are a good idea. But the disconnection issues are a gaping flaw in the idea. What middle ground therefore can we propose to try and tighten up trolls (the other parts of my idea that people say made it lost merit were designed so that the trolls didn't have loopholes to get around it. I was trying to be very thorough in closing up loopholes on that front), but without it putting legitimate players who have connection issues and stuff at too much of a disadvantage?
I can accept that the "unless you can come up with something better, my idea stands" way my post came across causes further issues, and for that I apologise. It's just in my eyes, in the absence of other ideas, I personally stand by my idea. Let's put forward some other ideas, have a good discussion about them, and find a middle ground. As bullheaded as I may seem, presented with compelling ideas, I do listen.
Last edited by Paladinleeds; 10-02-2016 at 02:13 AM.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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