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  1. #11
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by FizzleofHyperion View Post
    snip
    SE is not going to cater to a small group and they certainly owe nothing to the FFXI/1.0 communities. 1.0 got their perks and FFXI is still available to play. Don't crutch a game simply to cater to a small crowd. If you are intent on bringing ideas from the previous games in here, then try to make it work in FFXIV's core structure that works on a mass scale, not simply what you and your friends want. Yoshi-P recently explained himself why bringing the older style is a risky concept at best.

    Again i'll go on like a broken record: SE needs to turn to Blizzard for inspiration, not MMO's of the past. Sure there are "some" things in the past that can possibly work, but I always like the "take what works and make it better" approach.

    SE does need more variety of challenge, but not the ways the past games did it. Simply bumping up the challenge in the current structure is more than a step in the right direction. Making an actual raid structure is one. Not making relics brain dead easy is another one. The structure of the game is fine, improve the quality control on that. Have SE make proper learning curves that encourage you to get better and challenge yourself. Convince the team that catering to casual market is fine, but what they actually cater to is bad players. Casual players will get good if they build the game right. Can't say all will, but these uneven forms of content is why "git gud" is a harder concept to grasp than other MMO's.
    (5)
    Last edited by Velhart; 09-27-2016 at 06:36 PM.

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