Quote Originally Posted by Reynhart View Post
Really ? You really want to compare 3.4 to 2.4 ? You're serious ?
Ok...2.4 brought us a new primal, the last tier of Bahamut, a trial with Hildibrand, 3 new dungeons, housing subward, indoor cooking, lots of new PvP stuff...and a new job

Not everything is reused assets, but the more you have, the less time it takes to develop content...so, we should have much more things to do.

You still get the tomestones the same way...Duty Roulette over and over...and yes doing the same two expert dungeons each day for 3 months straigth quickly become boring...
Welcome to gaming as a whole. Very few games rebuild from the ground up-- instead preferring to reuse assets to reduce costs. There isn't a purpose to overhauling housing for apartments when they already have assets that accomplish the exact same thing. Three dungeons stopped so allow development on new content. Alexander and Bahamut are essentially a watch and Hildibrand only returned in Heavensward due to fan demand. His story was never intended for the expansion, thus why it isn't as in-depth anymore.

Of course you do. Even if this system were to change in the future, it certainly wouldn't happen in a patch cycle. Developments of that significance are held off for expansions due to their cost.