Quote Originally Posted by Reynhart View Post
-snip-
Then why bring up 2.1 if you're not comparing it to 3.4? Compare 2.4 to 3.4, in which case I think 3.4 is expanding far more upon the game than 2.4 did.

You can be as cynical as you want to be, because in the end everything is re-used assets. Pretty sure the new cutscenes, gear, layouts and systems needed for the new stuff don't matter, because it's all about the new instances.

There won't be pleasing you at all unless they make extreme changes, because even them trying out new things is just "No new instances", therefore it isn't new content. -shrug-

The tomestone system is staying, but the method you get to the tomestones is constantly being updated and expanded upon. It's your choice if all you see is the shiny at the end and not appreciating the process, particularly with the variety available.

There's plenty to criticise (for example, the complete canning of WHM in 3.4's endgame scene), but in my opinion, the various amount of content isn't. I personally feel that the lack of a dungeon (which, btw, wouldn't have done much to expand on the grind) has been put to good use at experimenting with other choices.

And fyi, I find RMT bots more annoying than shitty DPS. I can carry a bad tank or DPS. I can't carry RMT bots.