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  1. #1
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Are you guys all ready to throw away all the gear you fought for and melded? I sure am not! Oh well, gotta do it anyway. Even weapons.

    Replacing gear happens - I get that. I like it. Replacing it ALL on a SINGLE DAY without setting foot into a raid is what I don't like.






    I really hope this doesn't continue in 4.0.
    (9)

  2. #2
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Appealing to "raiders," or whatever other designation for hardcore players, makes no sense for a sub-based MMO. Businesses only really care about two kinds of people: (1) new customers, and (2) the really big spending customers. Lets assume that a business can only devote sufficient resources (i.e. attention and service) to one group. Sub MMOs care most about new customers. Why? Because there aren't really any big spending customers; the sub model puts a natural cap on the amount you can get from one person. Hence, quantity is needed to profit. In contrast, F2P is all about getting and pandering to the whale hardcore players: you aren't getting money from a lot of people playing for free, so F2P has to pander to hardcore people dumping lots of cash.

    It's simple math, a fluctuating 400,000-1kk * $15 always beats 50,000 (the raiders) * $15. If hardcore people want to be pandered to, welcome to the F2P grinders. In F2P, a select minority can leverage the willingness to spend a ton more money to catch the owner's attention. In sub, the economic leverage stays with the majority since everyone buys the same ticket.
    (2)
    Last edited by Auteur; 09-25-2016 at 08:11 AM.

  3. #3
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Brannigan View Post
    Are you guys all ready to throw away all the gear you fought for and melded? I sure am not! Oh well, gotta do it anyway. Even weapons.

    Replacing gear happens - I get that. I like it. Replacing it ALL on a SINGLE DAY without setting foot into a raid is what I don't like.






    I really hope this doesn't continue in 4.0.
    I think I may be misunderstanding something because you can only get one token per turn in Alexander at release. Not everything will be upgraded on day 1. You'll still need to have your current gear to do stuff.
    (0)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Brannigan View Post
    Are you guys all ready to throw away all the gear you fought for and melded? I sure am not! Oh well, gotta do it anyway. Even weapons.

    Replacing gear happens - I get that. I like it. Replacing it ALL on a SINGLE DAY without setting foot into a raid is what I don't like.






    I really hope this doesn't continue in 4.0.
    There has been a few changes and you may not have heard about them.

    A9S through A11S are supposedly tuned such that a party in i240 BiS gear can clear them.

    If you have a Static good enough you will not be forced to get i250 crafted gear or a Sophia weapon. All you will be require to do is clear A9 through A12 normal.
    (1)