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  1. #41
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ADVSS View Post
    THANKYOU! Best balanced description I was trying to find words for. I wish i could like more than once
    The most blatant disadvantage to holmgang that wasn't mentioned is that it requires a target. Cheesing double prey in Ravana with Pally and Dark was easy. Wars do not get the luxury of an invulnerability skill while the boss is absent.
    (2)

  2. #42
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rawrz View Post
    The most blatant disadvantage to holmgang that wasn't mentioned is that it requires a target. Cheesing double prey in Ravana with Pally and Dark was easy. Wars do not get the luxury of an invulnerability skill while the boss is absent.
    Interestingly, LD was bugged at the time of Ravana's release, in that overhealing didn't count towards your total. After you took the hit from double prey and WD activated, getting healed to maximum health would leave you 1 hp short of cleansing WD. You needed to take additional damage in order for the healing to be counted.

    The problem is that the next two attacks are avoidable (fire donut and circle slash). There wasn't enough time to wait for him to come back and land an autoattack on you. One workaround was to take damage from the fire attack to give your healers more damage to heal up, but that gave you a vulnerability stack. I don't regard this as an "easy" solution, and it didn't stop the world first clear from being PLD/WAR.

    There always is the third option: to do the mechanics. If there's no targetable boss, then chances are that the fatal damage is avoidable.
    (3)

  3. #43
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    In that scenario you could still cheese the mechanic by receiving an Adlo+Stoneskin and popping Vengeance so that you receive 0 damage from the first charge. Blocking the damage completely negates the debuff so you could survive the second charge as a warrior. Same application for other tanks allowing you to save your HG/LD for whatever else you want.

    Just a fyi.
    (0)

  4. #44
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by FallenWings View Post
    In that scenario you could still cheese the mechanic by receiving an Adlo+Stoneskin and popping Vengeance so that you receive 0 damage from the first charge. Blocking the damage completely negates the debuff so you could survive the second charge as a warrior. Same application for other tanks allowing you to save your HG/LD for whatever else you want.

    Just a fyi.
    You could also just let it all go to hell, run in for the AOE, Run out to avoid the knockback, run back to the center and LB3 Heal.

    It was a trend for a short while. You'd find groups specifically excluding wars (lol wut right? )
    (0)
    Last edited by Rawrz; 09-22-2016 at 09:36 PM. Reason: Derp. Needed my energy drink to read. That was another option

  5. #45
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Afaik it was a passing mechanic and you would "normally" have the first prey on a healer and then swapped to a tank for the second charge. It's still "cheesing" since it's a different strategy that virtually does the same thing albeit with a different route to pressing just one button.

    Also as far as the community is concerned, having to have a target is a STRENGTH of war. There's no such thing as weaknesses for the almighty WAR. /s
    (0)

  6. #46
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rawrz View Post
    It was a trend for a short while. You'd find groups specifically excluding wars (lol wut right? )
    It must have been an extremely short trend. Back in pre-Gordias HW, a lot of players were still fixated on the idea of PLD/WAR as the only way to go, simply because they had never been shown anything different. It's kind of amusing to go back and sift through some of those old threads. How times have changed.

    It wasn't until world first progression teams decided to bring out a DRK/WAR combo for A3S/A4S that the broader community started to recognise that a non-PLD MT was actually feasible for progression, after nearly two years of complete dominance.
    (1)

  7. #47
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Tint View Post
    a tank who sacrifices his life? in an mmo?
    Which is in every basic party ever considering the Tank is using their defenses and HP pool and threat generation to give their party a fighting chance. Sounds like Tanks sacrificing their HP is already a thing. A DRK should be able to sacrifice even more HP because they can afford to in order to increase their deeps. But no. Here all fights boil down to either burn the Boss or follow mechanics where essentially your stats don't matter.
    (0)

  8. #48
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by MagiusNecros View Post
    Which is in every basic party ever considering the Tank is using their defenses and HP pool and threat generation to give their party a fighting chance. Sounds like Tanks sacrificing their HP is already a thing. A DRK should be able to sacrifice even more HP because they can afford to in order to increase their deeps. But no. Here all fights boil down to either burn the Boss or follow mechanics where essentially your stats don't matter.
    You really gotta get over the fact that DRK is not a DPS and doesn't intentionally gimp its ability to tank as a central mechanic of the job. The job is over a year old, move on.
    (1)

  9. #49
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    You really gotta get over the fact that DRK is not a DPS and doesn't intentionally gimp its ability to tank as a central mechanic of the job. The job is over a year old, move on.
    I'll get over it when they start treating FF jobs like FF jobs and not choosing popular flavor job titles and make it into something it is not. So never basically.
    (1)

  10. #50
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MagiusNecros View Post
    I'll get over it when they start treating FF jobs like FF jobs and not choosing popular flavor job titles and make it into something it is not.
    If by "treating FF jobs like FF jobs", you mean "what they are in other FF games", it's just impossible.
    First, because these games don't have to abide by MMO rules (i.e Cecil can be the most powerful character while also being the most durable), and second, because jobs are already different between several older FF games...
    (0)

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