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  1. #21
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,384
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    What if they made samurai have a tank version and a dps version. 2 different style katanas.
    (1)

  2. #22
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Claymore65 View Post
    According to the 2015 official census (http://na.finalfantasyxiv.com/lodest...e8ff1bcf34c5ae), approximately 19% of players are Tanks, with 19% being Healers and 62% playing DPS. That's not too bad, although an ideal percentage would be 25% Tank, 25% Healer, and 50% DPS. I'd love to see some statistics for Duty Finder in particular. It would be interesting to see.
    Did they ever mention how they calculated role distribution? At that point my highest level was DRG but I was effectively main PLD by that point. Meanwhile PLD is currently my highest ilvl but I've actually shifted to primarily SMN.
    (1)

  3. #23
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by AutoWhit View Post
    I'm not sure why people still think that having another tank class is going to fix the shortage of tanks. People don't tank because it's the most demanding role (except maybe healers) and requires the most attention while playing. People get nervous queuing with them. SE could add 3 more tank classes and no dps/healer classes and it still wouldn't change the shortage issue.
    Why do new tank jobs have to come with an absurd stipulation that they must magically fix an issue that plagues every trinity mmo? Their players deserve new jobs just as much as the dps and avoiding the problem of lower tanks is the opposite of a solution.

    Not adding new tanks that are alluring and interesting and only adding dps will only make the tanking problem worse.
    (3)

  4. #24
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Claymore65 View Post
    That's a fair point, although Hunt Parties are kind of an exception. Since participation is based off of Aggro generated, a disproportionately large amount of players end up as Tanks, since they can more easily get credit
    Hmm...I'm thinking of situations in which it doesn't match up to this rationale though. If aggro gains were the driving force I would expect to see more of them actually using a tank stance. There are times where it's like everyone wants to come as a tank, no one wants to use a tank stance. :-/

    I find myself readily getting more credit as DPS than tank, but I also tend to unload as DPS while limiting aggro gains as tank unless I'm actually main tanking. So I go out of my way to limit aggro gains when not main tank.
    (0)

  5. #25
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by LineageRazor View Post
    There was a notable increase in the number of tanks when DRK came out[...]
    Was there...? The 2014 official census lists 19% tanks, 13% healers and 68% DPS for the role breakdown (30+) (Note: Ninja was not included in any of the figures). The 2015 official census lists 19% tanks, 19% healers and 62% DPS 30+. And that's with 2 DPS, 1 tank and 1 healer released in the meantime. Seems odd - you release 1 tank, 1 healer and 2 DPS, yet the relative amount of DPS goes down?

    Now, there could be bloat in that due to people picking up the job at 30 (thus entering the statistic) but never actually playing it, which would relatively impact tanks and healers far more - 1/3rd of the Tanks/Healers start at 30, only 1/6th of the DPS do. That cannot explain however why healer relatively shot up while tank relatively remained the same and it's doubly odd because DRK is the iconic FF job, not Astrologian.

    Now...these are pretty cool numbers, right? Unfortunately, they don't say much, because they only say how the distribution looks like in levels - that means it shows the potential, not the actual participation. I have all jobs at 60, so my personal distribution is like 54/23/23. Yay, I'm pushing the statistic! Shame I play like 85% as DPS. For actual participation, we unfortunately lack data.

    Since people dislike logic and deduction, I'll leave the interpretation to you guys. Make of that what you will.
    (1)

  6. #26
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Shippuu View Post
    Why do new tank jobs have to come with an absurd stipulation that they must magically fix an issue that plagues every trinity mmo? Their players deserve new jobs just as much as the dps and avoiding the problem of lower tanks is the opposite of a solution.

    Not adding new tanks that are alluring and interesting and only adding dps will only make the tanking problem worse.
    you can add 200.000.000 tank jobs and only 1 dps jobs even if the tank jobs is super alluring, most of the people will not play tank, for different reason!

    1) no big number
    2) too much responsability
    3) don't want to bother to tank and simply want to focus on what they do

    and such... adding a new tank jobs will solve nothing. a good example is wow, when they did have added the death knight most of the people was playing it as dps than tank... because people wanting to play tank already do it. adding a jobs will solve nothing.

    another point, we already have a 2 hand sword and 1 hand sword tank class then adding the samurai as tank physical is.... silly.
    you have a better chance to have a red mage as tank what will be quite interesting but who know... maybe we will not have a tank at all.

    so far we have 2 caster dps, 2 ranged physical dps, 3 melee dps (even if this category can be divided between the dragoon who wear chain armor and the monk/ninja wearing leather armor)
    and we have 3 tank and 3 healer.

    Quote Originally Posted by Zojha View Post
    Was there...? The 2014 official census lists 19% tanks, 13% healers and 68% DPS for the role breakdown (30+) (Note: Ninja was not included in any of the figures). The 2015 official census lists 19% tanks, 19% healers and 62% DPS 30+. And that's with 2 DPS, 1 tank and 1 healer released in the meantime. Seems odd - you release 1 tank, 1 healer and 2 DPS, yet the relative amount of DPS goes down?

    Now, there could be bloat in that due to people picking up the job at 30 (thus entering the statistic) but never actually playing it, which would relatively impact tanks and healers far more - 1/3rd of the Tanks/Healers start at 30, only 1/6th of the DPS do. That cannot explain however why healer relatively shot up while tank relatively remained the same and it's doubly odd because DRK is the iconic FF job, not Astrologian.

    Now...these are pretty cool numbers, right? Unfortunately, they don't say much, because they only say how the distribution looks like in levels - that means it shows the potential, not the actual participation. I have all jobs at 60, so my personal distribution is like 54/23/23. Yay, I'm pushing the statistic! Shame I play like 85% as DPS. For actual participation, we unfortunately lack data.

    Since people dislike logic and deduction, I'll leave the interpretation to you guys. Make of that what you will.
    don't forget a nice point into your data, in raid often you only need 1 tank (24 raid by example) means you end with 1 tank, 2 healer and 5 dps...

    plus it's important to make the difference between ranged and melee dps.
    (1)
    Last edited by silentwindfr; 09-14-2016 at 11:31 PM.

  7. #27
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    My prefer make up would be SAM Tank, RDM pure DD, and DNC frontline Healer. I played FFXI a lot and well already did SAM as DD and RDM as healer/support on the early days. DNC as a healer was always dynamic and fun, really liked that.
    (2)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  8. #28
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    And yet every new class added to WoW has a tank spec. So clearly Blizzard felt it was certainly worth it to continue adding tank classes along with dps ones, just like SE is very likely to do.

    The issue isn't so much to get more people to tank (which is still something to always aim for, and something Dark Knight did indeed do) but it's more about tank player retention. Because the last thing you want is your tank population to go down, and that is something that will certainly happen if tank players aren't thrown a bone. The existing tanks get stale, they deserve variety.

    But instead selfish dps players who have the largest variety in classes want more. If there's no reason to add more tank jobs then there's even less of a reason to add dps jobs.
    (4)

  9. #29
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by LineageRazor View Post
    I can't imagine you saying this with a straight face. The shortage of tanks is beyond easy to prove. Queue up Duty Finder as Tank, Healer, and DPS. Which one gets in immediately? Which one has to wait longest? Tanks get their instant queues for a reason; there are many healers and many many DPS looking for parties, but not nearly as many tanks. So as soon as one queues, they're instantly matched with the DPS and healers that are waiting.
    Even as a DPS, I can get a DF pop in 5 minutes for latest content. Sure, it's not as fast as tanks and healers but I'm not gonna call it a tank shortage issue if it doesn't take like an hour.
    (1)

  10. #30
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Evangela View Post
    Even as a DPS, I can get a DF pop in 5 minutes for latest content. Sure, it's not as fast as tanks and healers but I'm not gonna call it a tank shortage issue if it doesn't take like an hour.
    Your anecdotal evidence means little especially when you simply look at the factors. You're on balmung which is one of if not the most populated server, which resides on a data center that includes gilgamesh, another super populated server. Your experience doesn't reflect the game as a whole and only SE has the metrics to backup any kind of claims regarding tanking populations.
    (5)

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