My prefer make up would be SAM Tank, RDM pure DD, and DNC frontline Healer. I played FFXI a lot and well already did SAM as DD and RDM as healer/support on the early days. DNC as a healer was always dynamic and fun, really liked that.


My prefer make up would be SAM Tank, RDM pure DD, and DNC frontline Healer. I played FFXI a lot and well already did SAM as DD and RDM as healer/support on the early days. DNC as a healer was always dynamic and fun, really liked that.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
With those 3...
Samurai Tank
Red Mage Healer
Dancer DPS (in the same vein as Bard)
I wonder if they could add new base classes instead of just jobs, because that way they could add more Jobs in the same matter how ACN is used by both SMN and SCH as a base class...
In the end though, someone is going to rage in the coming months "why is ___ a heal/dps/tank!?" It's best to just relax and not worry or get your hopes up about the role.


So what? Because the tank role is less popular so we're gonna keep sacrificing good jobs like Dark Knight and Samurai to be a boring punching bag?
If you want something for the tank players, you can get Barbarian, Warlock, or Viking.
Non-tank players aren't gonna switch to play tank anyway.
This simply isn't true... I didn't pick up Dark Knight with Heavensward because I love tanking, I spent 2.0 on Scholar, until Ninja replaced it for me... Yet here I am, playing Dark Knight and upgrading its damned hideous Anima weapon first...
Likewise, I refused to tank and actually disliked it. Tried Dark and ended up MTing for my raid group for several months till we disbanded. Some will try it simply cus its a new class but yes, some people are stubborn and won't budge on Tanks no matter how many are made and that is their loss.
Certainly, one of the key complaints with Dark Knight is that the Jobs historical skills simply don't make for a tank, yet I'd say Dark Knight is a pretty faithful to the Job... Dropping Grit amounts to sacrificing defense for damage, and Dark Arts has me sacrificing MP for damage, OK it's not HP, but it's close enough IMO (though I wouldn't mind a Meditate/Convert style skill come 4.0), and the Drain aspect of the Job is just wonderful here, IMO... I'll never get tired of Abyssal Drain on large pulls... Would there even be a point to Drain on a DPS?Likewise, I refused to tank and actually disliked it. Tried Dark and ended up MTing for my raid group for several months till we disbanded. Some will try it simply cus its a new class but yes, some people are stubborn and won't budge on Tanks no matter how many are made and that is their loss.
It's unmistakably Dark Knight, IMO... The fact that tanks are just a stance off away from practically being DPS anyway doesn't hurt either... Sure I'll never out damage my Ninja, but I'll still out damage half the DPS I see in Duty Finder anyway...
It's a shame some people just refuse to tank... I'd actually say it's the strongest role in the game... DPS tend to have more interesting mechanics, but good luck surviving anything long enough to enjoy them...
Last edited by Nalien; 09-15-2016 at 12:33 AM.
Tanks are only unpopular when compared to the entirety of dps roles though. The populations of players who play melee dps jobs is pretty much the same as tank players according to the official census. So the number of players who'd be attracted to the "good" jobs like samurai and dark knight is generally the same.So what? Because the tank role is less popular so we're gonna keep sacrificing good jobs like Dark Knight and Samurai to be a boring punching bag?
If you want something for the tank players, you can get Barbarian, Warlock, or Viking.
Non-tank players aren't gonna switch to play tank anyway.
You don't get to sit here and dictate that tank players who are arguably more important to the health of the game, should be relegated to the scraps of uninteresting jobs just because you're a selfish mess.



Tank retention alone should warrant serious consideration when looking to Samurai being DPS over Tank. You need Tanks to clear content, to level new jobs, play the game... Not incentivising this (admittedly small) player base would only serve to highlight a problem MMORPG's have had since inception, every body wants the next big thing... Having the players leave DRK, PLD, and WAR to level DPS SAM would have four Samurai in Palace of the dead tripping over landmines or roaming in fate armies to level...
Congratulations, you can now pose epically behind the enemy with your cloth wearing sword DPS while your bird Tanks for you, amazing way to showcase the proud honorable Samurai.
While we do need to keep tank jobs coming and the role interesting, I'm not sure what about Samurai would actually make it any more interesting than the current tank jobs. Red Mage or Dancer as a tank would be really weird to see, but could bring something different to the role.Tank retention alone should warrant serious consideration when looking to Samurai being DPS over Tank. You need Tanks to clear content, to level new jobs, play the game... Not incentivising this (admittedly small) player base would only serve to highlight a problem MMORPG's have had since inception, every body wants the next big thing... Having the players leave DRK, PLD, and WAR to level DPS SAM would have four Samurai in Palace of the dead tripping over landmines or roaming in fate armies to level...
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