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  1. #1
    Player Brian_'s Avatar
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    Graylle Celestia
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    Tonberry
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    Warrior Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Nor did I say recovery was entirely impossible. Only that the margin for error is exceptionally low-- to the extent very few people can adjust.

    Any mention of Elysium is wholly irrelevant. World Progression players are an anomaly. You cannot balance content around their skill level because the overwhelming majority will never come close to it, which is what we've seen throughout Alexander. These are players who dedicate absurdly long hours daily to clearing all of Savage. Furthermore, you are mistaken. Layla's group all had various bits of upgraded gear, most impossibly their weapons, before clearing Brute Justice. They weren't going in at ilvl 220. At least once they reached A7S. I believe they farmed Nidhogg some too.

    Being able to execute a strategy and Savage having too narrow a margin are not mutually exclusive. If one person messes up what you've outlined, you'll likely wipe. None of this means people complaining over Savage's difficulty want to see it nerfed into the ground, but it does denote the aforementioned narrow room for error. People, on average, do not like content where slight mistakes force them to do it all over again, especially when it wasn't their mistake.

    And here is your own fallacy. Don't presume because people haven't been in the fight themselves, they do not know of it or have not spoken to people who have cleared with similar opinions. That's like saying you need to finish an entire game to have an opinion on it. What we do know is Savage clear rates are abysmal. To insinuate difficulty is not a factor among its perceived flaws (rewards and etc), is a bit disingenuous.

    For the record, I wouldn't actually fancy nerfs on Savage. In fact, I wish they would upscale dungeons or, at the very least, Weeping City became the base level standard. I'm coming at this more from a why people aren't going into Savage approach.
    You are not comprehending anything I am saying. On multiple points, you make the false claim that you are saying something different when you are not.

    The margin of error is not exceptionally low. As I have detailed, when you can have multiple deaths, completely botch mechanics, and still easily clear, that is not exceptionally low. Especially when you consider that this is supposed to be our hardest content.

    And, I'll repeat myself about Elysium again because you just can't understand the point. Elysium is very relevant because they set the standard for what is possible. In terms of skill, they are the 10 on that scale from 0 to 10. But, in terms of gear they are the 0 on that scale from 0 to 10. They show you the minimum combination of those 2 things needed to clear the content.

    I thought that when I gave very specific examples of why the gear matters and where it supplants skill, you would get the point. Apparently not.

    My static is nowhere near as skilled as Elysium's world first group. But, we still cleared. Why? Because gear and strategy optimization that come with time make up for skill. We reached that minimum combination by using gear, strategy, and practice to offset the difference in skill.

    And while Elyisum did have some i240 gear from raid drops, they certainly weren't anywhere close to being full i240 or even i230 overall. Certain members of their raid group like Miunih were basically full i220 except for the weapon.

    And again, you repeat the fallacy. One person messing up will not wipe you for the large majority of mechanics.

    And what you claim to be my fallacy is not a fallacy. When something is true and based on facts, it's not a fallacy. Based on what these people have said and their lodestone profiles, they have no first hand experience with the content and show little knowledge of the general topic. Quite frankly, you don't either based on your posting. You didn't even know Elysium cleared A8S well before Nidhogg was released. For Christ's sake they cleared probably 3 months before.

    And disingenuous? I stated in clear words that I never said the clear rates of Savage were okay. I am saying that you people are lying about the margins of error and the possibility of recovery.

    If your approach is to increase Savage's accessibility, supporting fallacies which propagate fear and hatred of the content is hurting just as much as the lack of a proper progression ladder.
    (4)
    Last edited by Brian_; 09-12-2016 at 12:55 PM.

  2. #2
    Player
    ADVSS's Avatar
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    Advent Shadowsoul
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    Zalera
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    Dark Knight Lv 80
    well as long as the clear rates are as dismal as they are, we probably wont be worrying about a raid in 5.0 at this rate. Keep the formula up, its working pretty damn well. Arguing about people who clear or dont doesnt matter, you forget theyre trying to motivate people who dont, to want to. But of course you totally neglected the entire conversation to prove you can recover from one mechanic or another, then use your personal experiences, which is fine we all do, to assume its the same for everyone. you win lanners every first time you clear, the guy next to you has to get 99 totems to even get a chance at theirs. Either way, turning the OTHER side down is cool, we'll let SE see the formula is so flawless and stop funding raiding altogether if this cycle continues with these "exceptionally great" results.

    I mean this was a discussion rooted in things said during that specific interview right? So I thought this was a discussion on how they could help make raiding better more desirable, more motivating, and less intimidating. I guess the important thing is its completely pug'able, people who cleared can tell ya from experience even, they didnt have a static that clears every week, we're all delusional.
    (5)
    Last edited by ADVSS; 09-12-2016 at 02:27 PM.

  3. #3
    Player Brian_'s Avatar
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    Graylle Celestia
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    Tonberry
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    Warrior Lv 70
    Quote Originally Posted by ADVSS View Post
    well as long as the clear rates are as dismal as they are, we probably wont be worrying about a raid in 5.0 at this rate. Keep the formula up, its working pretty damn well. Arguing about people who clear or dont doesnt matter, you forget theyre trying to motivate people who dont, to want to. But of course you totally neglected the entire conversation to prove you can recover from one mechanic or another, then use your personal experiences, which is fine we all do, to assume its the same for everyone. you win lanners every first time you clear, the guy next to you has to get 99 totems to even get a chance at theirs. Either way, turning the OTHER side down is cool, we'll let SE see the formula is so flawless and stop funding raiding altogether if this cycle continues with these "exceptionally great" results.

    I mean this was a discussion rooted in things said during that specific interview right? So I thought this was a discussion on how they could help make raiding better more desirable, more motivating, and less intimidating. I guess the important thing is its completely pug'able, people who cleared can tell ya from experience even, they didnt have a static that clears every week, we're all delusional.
    Nice straw man you have there.
    (2)

  4. #4
    Player
    ADVSS's Avatar
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    Advent Shadowsoul
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    Zalera
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    Dark Knight Lv 80
    Quote Originally Posted by Brian_ View Post
    Nice straw man you have there.
    your avatars hair is lovely, wanna get back to the subject or use a phrase ive read over a million times by people with no real retort?

    Besides all the nonsense, thse were my opinions and im not changing them, nor do i care to... find a better angle.
    (4)
    Last edited by ADVSS; 09-12-2016 at 03:44 PM.

  5. #5
    Player Brian_'s Avatar
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    Graylle Celestia
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    Tonberry
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    Warrior Lv 70
    Quote Originally Posted by ADVSS View Post
    your avatars hair is lovely, wanna get back to the subject or use a phrase ive read over a million times by people with no real retort?

    Besides all the nonsense, thse were my opinions and im not changing them, nor do i care to... find a better angle.
    It is a real retort. I never said almost all the things you accused me of saying. So, what am I supposed to reply to? Your straw man?
    (2)

  6. #6
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
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    Ul'Dah
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    Character
    Cassandra Solidor
    World
    Cactuar
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    Dragoon Lv 90
    Quote Originally Posted by Brian_ View Post
    You are not comprehending anything I am saying. On multiple points, you make the false claim that you are saying something different when you are not.

    The margin of error is not exceptionally low. As I have detailed, when you can have multiple deaths, completely botch mechanics, and still easily clear, that is not exceptionally low. Especially when you consider that this is supposed to be our hardest content.

    And, I'll repeat myself about Elysium again because you just can't understand the point. Elysium is very relevant because they set the standard for what is possible. In terms of skill, they are the 10 on that scale from 0 to 10. But, in terms of gear they are the 0 on that scale from 0 to 10. They show you the minimum combination of those 2 things needed to clear the content.

    I thought that when I gave very specific examples of why the gear matters and where it supplants skill, you would get the point. Apparently not.

    My static is nowhere near as skilled as Elysium's world first group. But, we still cleared. Why? Because gear and strategy optimization that come with time make up for skill. We reached that minimum combination by using gear, strategy, and practice to offset the difference in skill.

    And while Elyisum did have some i240 gear from raid drops, they certainly weren't anywhere close to being full i240 or even i230 overall. Certain members of their raid group like Miunih were basically full i220 except for the weapon.

    And again, you repeat the fallacy. One person messing up will not wipe you for the large majority of mechanics.

    And what you claim to be my fallacy is not a fallacy. When something is true and based on facts, it's not a fallacy. Based on what these people have said and their lodestone profiles, they have no first hand experience with the content and show little knowledge of the general topic. Quite frankly, you don't either based on your posting. You didn't even know Elysium cleared A8S well before Nidhogg was released. For Christ's sake they cleared probably 3 months before.

    And disingenuous? I stated in clear words that I never said the clear rates of Savage were okay. I am saying that you people are lying about the margins of error and the possibility of recovery.

    If your approach is to increase Savage's accessibility, supporting fallacies which propagate fear and hatred of the content is hurting just as much as the lack of a proper progression ladder.
    No, I disagree with you. Welcome to opinions. Yours is not the end all be all despite your assertion otherwise. The fact you cite any portion Savage beyond maybe A5S as "easily cleared" suggests you're approaching this from a hardcore raider's mentality because very few people would describe anything in Savage as "easy." Nonetheless, you can mess up to an extent. I did not dispute otherwise. But that only comes from max level gear and a marathon of hours. Having to know precise details of an entire fight before you can reasonably lose one person along the way is a low margin for error.

    And you are once again basing content development around an anomaly. Elysium is better than the vast majority of players. What they accomplish is irrelevant to the overall raid community because they're a step above the norm. You cannot develop content around them.

    I mistyped and forgot to edit that out. Sue me. The fallacy remains as you are presuming people's knowledge based solely on first hand experience. What we do know is people aren't doing Savage. Evidently, a problem exists. I cited your overall stance disingenuous because you seem wholly against even acknowledging difficulty may be a factor in why clear rates are abysmal. Is it the deciding factor? No. As I already stated, I think it could be one among many. But it'd be naive to not consider it.

    If these were merely baseless, we wouldn't keep seeing complaints crop up. No one is demanding Savage be nerfed into the ground. There is a reason, however, Coil tends to be favored.
    (7)

  7. #7
    Player
    Yukiko's Avatar
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    Limsa Nominsa
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    Yukihko Kuroshima
    World
    Ragnarok
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    Summoner Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    (..) What we do know is people aren't doing Savage. (..)
    Just like to add what we also know:
    Alex Savage destroyed many statics!
    Most statics who had NO problems doing Coil are now splitted and dead because of alex...
    Reasons are different but never ending discussion why it was a wipe and because its edge dancing most of the time was oftn one of those reasons.

    You know the word "burn out" ?
    (2)

  8. #8
    Player Brian_'s Avatar
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    Graylle Celestia
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    Tonberry
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    Warrior Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    No, I disagree with you. Welcome to opinions. Yours is not the end all be all despite your assertion otherwise. The fact you cite any portion Savage beyond maybe A5S as "easily cleared" suggests you're approaching this from a hardcore raider's mentality because very few people would describe anything in Savage as "easy." Nonetheless, you can mess up to an extent. I did not dispute otherwise. But that only comes from max level gear and a marathon of hours. Having to know precise details of an entire fight before you can reasonably lose one person along the way is a low margin for error.

    And you are once again basing content development around an anomaly. Elysium is better than the vast majority of players. What they accomplish is irrelevant to the overall raid community because they're a step above the norm. You cannot develop content around them.

    I mistyped and forgot to edit that out. Sue me. The fallacy remains as you are presuming people's knowledge based solely on first hand experience. What we do know is people aren't doing Savage. Evidently, a problem exists. I cited your overall stance disingenuous because you seem wholly against even acknowledging difficulty may be a factor in why clear rates are abysmal. Is it the deciding factor? No. As I already stated, I think it could be one among many. But it'd be naive to not consider it.

    If these were merely baseless, we wouldn't keep seeing complaints crop up. No one is demanding Savage be nerfed into the ground. There is a reason, however, Coil tends to be favored.
    Disagreeing with me is fine. Disagreeing with facts is stupidity.

    I've never asserted my opinion is the end all be all. I've only implored people to stop ignoring actual facts and spreading lies and ignorance.

    I'm not presuming people's lack of knowledge based on a lack first hand experience. My conclusion is based on that in combination what they've actually said. If you actually said correct things based on facts, I wouldn't care about your experience. Being right is being right and facts are facts, experience or no experience.

    You continue to fail in understanding Elysium's relevance. I am not saying the content should be developed based on Elysium. SE tunes their content based on their own internal numbers. I am saying that Elysium sets the actual and initial standards for what needs to be done to clear. If you still can't understand the difference, I guess I give up. This is like talking to a brick wall.

    And, if you want to talk about a topic, you might want to actually know the facts about what you're talking about.

    I'm not being disingenuous about the difficulty. That would imply that I've actually talked at all about it or implied that it wasn't a contributing factor to the inaccessibility of Savage. I haven't because the difficulty of the content hasn't been the point of my posts. As others have pointed out, the difficulty of a fight is only loosely related to the nature of its mechanics.
    (3)
    Last edited by Brian_; 09-12-2016 at 03:20 PM.

  9. #9
    Player
    Yukiko's Avatar
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    Limsa Nominsa
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    Yukihko Kuroshima
    World
    Ragnarok
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    Summoner Lv 70
    Quote Originally Posted by Brian_ View Post
    (..) SE tunes their content based on their own internal numbers. (..)
    From what we know:
    SE mostly just looks at clear rates, they do not care if its the same group over and over again or they dont have other numbers.
    So if only one static farms, it is fine for SE... as long as there are "enough" clears.
    (1)
    Last edited by Yukiko; 09-12-2016 at 03:39 PM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  10. #10
    Player
    KarstenS's Avatar
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    Character
    Lilli Karani
    World
    Odin
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    Reaper Lv 90
    Quote Originally Posted by Brian_ View Post
    And while Elyisum did have some i240 gear from raid drops, they certainly weren't anywhere close to being full i240 or even i230 overall.
    They did not had that low amount of gear for the final turn you expect.

    As they've cleared A7 within the first week and did run these turns with a twink party too, they've had beside the fully meldet crafted gear in the week they finally beat A8:

    - 6x i240 weapon
    - 36x chests with i240 gear (24 of them left side gear, even if only 50% were useful for the A8 party, its alot)
    - at least 1 upgraded (cheap) tome item for everybody
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

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