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  1. #19
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Nor did I say recovery was entirely impossible. Only that the margin for error is exceptionally low-- to the extent very few people can adjust.

    Any mention of Elysium is wholly irrelevant. World Progression players are an anomaly. You cannot balance content around their skill level because the overwhelming majority will never come close to it, which is what we've seen throughout Alexander. These are players who dedicate absurdly long hours daily to clearing all of Savage. Furthermore, you are mistaken. Layla's group all had various bits of upgraded gear, most impossibly their weapons, before clearing Brute Justice. They weren't going in at ilvl 220. At least once they reached A7S. I believe they farmed Nidhogg some too.

    Being able to execute a strategy and Savage having too narrow a margin are not mutually exclusive. If one person messes up what you've outlined, you'll likely wipe. None of this means people complaining over Savage's difficulty want to see it nerfed into the ground, but it does denote the aforementioned narrow room for error. People, on average, do not like content where slight mistakes force them to do it all over again, especially when it wasn't their mistake.

    And here is your own fallacy. Don't presume because people haven't been in the fight themselves, they do not know of it or have not spoken to people who have cleared with similar opinions. That's like saying you need to finish an entire game to have an opinion on it. What we do know is Savage clear rates are abysmal. To insinuate difficulty is not a factor among its perceived flaws (rewards and etc), is a bit disingenuous.

    For the record, I wouldn't actually fancy nerfs on Savage. In fact, I wish they would upscale dungeons or, at the very least, Weeping City became the base level standard. I'm coming at this more from a why people aren't going into Savage approach.
    You are not comprehending anything I am saying. On multiple points, you make the false claim that you are saying something different when you are not.

    The margin of error is not exceptionally low. As I have detailed, when you can have multiple deaths, completely botch mechanics, and still easily clear, that is not exceptionally low. Especially when you consider that this is supposed to be our hardest content.

    And, I'll repeat myself about Elysium again because you just can't understand the point. Elysium is very relevant because they set the standard for what is possible. In terms of skill, they are the 10 on that scale from 0 to 10. But, in terms of gear they are the 0 on that scale from 0 to 10. They show you the minimum combination of those 2 things needed to clear the content.

    I thought that when I gave very specific examples of why the gear matters and where it supplants skill, you would get the point. Apparently not.

    My static is nowhere near as skilled as Elysium's world first group. But, we still cleared. Why? Because gear and strategy optimization that come with time make up for skill. We reached that minimum combination by using gear, strategy, and practice to offset the difference in skill.

    And while Elyisum did have some i240 gear from raid drops, they certainly weren't anywhere close to being full i240 or even i230 overall. Certain members of their raid group like Miunih were basically full i220 except for the weapon.

    And again, you repeat the fallacy. One person messing up will not wipe you for the large majority of mechanics.

    And what you claim to be my fallacy is not a fallacy. When something is true and based on facts, it's not a fallacy. Based on what these people have said and their lodestone profiles, they have no first hand experience with the content and show little knowledge of the general topic. Quite frankly, you don't either based on your posting. You didn't even know Elysium cleared A8S well before Nidhogg was released. For Christ's sake they cleared probably 3 months before.

    And disingenuous? I stated in clear words that I never said the clear rates of Savage were okay. I am saying that you people are lying about the margins of error and the possibility of recovery.

    If your approach is to increase Savage's accessibility, supporting fallacies which propagate fear and hatred of the content is hurting just as much as the lack of a proper progression ladder.
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    Last edited by Brian_; 09-12-2016 at 12:55 PM.