Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 25
  1. #11
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Ametrine View Post
    I don't know. I'm thinking this whole arch is going to end with the Warriors of Darkness getting to this Garuda first, with the finale being our fight with them instead.
    Perhaps. But I think we will fight the Adventurers of Darkness in a separate duty or even trial. Oh god it would be so freakin awesome to play as them. To see the other side of the story.
    (0)

  2. #12
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    There will be new gear for PVP and Diadem too, and maybe new gear for PotD floors 51-100.
    (0)

  3. #13
    Player
    Ashewalker's Avatar
    Join Date
    Nov 2014
    Posts
    160
    Character
    Nevina Ashewalker
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    This is just supersticion, but hear me out.

    Since there are Warriors of Darkness, Who says that there can't be Darkness Primals? It's just an idea but they might make it, that way there is an excuse for stronger primals to exist?
    (0)

  4. #14
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ashewalker View Post
    Indeed, but we need to have a small basis of information beforehand before predicting, otherwise we are no better than people in these foruns that speak without any foundation to stand on. We want to predict more things but without information we are just throwing it out there without knowing anything which is useless.
    Well when you put it that way, -BREATHES IN-

    One, Diadem was failure for a few reasons. The enemies respawned to quickly on islands. Knowing multiple players would be roaming the areas, they didn't suspect players to stay in one place nuke enemies down on one island in particular, leaving the other islands rather useless since one was more optimal for being smaller. After recieving feedback all SE did to fix it was lower the rewards gear lvl. Taking that bit of information means this is what they most likely wanted to make, just players didn't like it for the reasons they wanted.

    Two, No one predicted how airships would be until they dropped them and we were disappointed (at least I was) that we only send them out on secret islands, we don't ride them. If anyone was familiar with airships in previous ff games (not just 11) we'd assume we would ride them, but we are not. Knowing this, we can't can't have too much open mind-ness when it comes to these implications unless specific information is given. In other-words, we should've asked if we were able to actually navigate and ride with the airships to islands and explore these places with our characters for resources. NOT INCLUDING DIADEM. Or even messed with them asking how the controls would change when we actually drive them. HA!

    Here's some info here i case you don't have any on Squadrons:

    [Squadrons will be a type of simulation content that can be enjoyed solo, and it will involve assembling volunteers and creating a squad. We’ll gradually be adding content that you can enjoy by bringing along your squadron.
    (Please note the English term is "Squadrons" and not "Platoons" as listed in the presentation.)

    Live Letter XXVIII

    A: There were some setbacks in the planning stage, but we're expecting to have this ready for Patch 3.4 as of the current schedule. However, I cannot make any promises as to whether they will be able to enter dungeons alongside you at the time they are added to the game. We're also planning to unlock the first lieutenant rank for Grand Companies at the same time.

    Novacrystallis article

    In Patch 3.4, a new type of content called Squadrons will arrive. It can be enjoyed solo and is a simulation-type content where you will recruit NPCs into a squad. The team will gradually introduce more content around this system in the future. In addition to that, a new Grand Company rank will become available, as well as new gear to exchange for company seals.] Link here: https://www.reddit.com/r/ffxiv/comme..._and_dungeons/

    With that in mind, my prediction of Squadrons would most likely be a type of retainer venture minigame with a basic level system that will determine your squads success by percentage of completion, and we'll be sending the squads to either previous dungeons for lvling or new types of places for exotic items. Whether or not they will build on Squadrons as its simulation-content and it's not held any promises to the point we can bring our squads with us on dungeons is yet to be known.

    All done X)
    (1)
    Last edited by Kurogaea; 09-11-2016 at 12:03 AM.

  5. #15
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    ^This all sounds cool. Now all we have to figure out is what that very new mi'qote girl related feature will be.
    (0)

  6. #16
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Balipu View Post
    ^This all sounds cool. Now all we have to figure out is what that very new mi'qote girl related feature will be.
    Looking at how Sight Seeing logs were, this will most likely be one of those. I bet we'll find a series of events scattered on the land and we'll have to make up our own lore. If they went the extra mile they'll include a sequence where we match up the clues. Though this is a new concept they haven't tried before, after all, SE can't help but tell stories the way THEY want to.
    (1)
    Last edited by Kurogaea; 09-11-2016 at 03:11 AM.

  7. #17
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Kurogaea View Post
    Looking at how Sight Seeing logs were, this will most likely be one of those. I bet we'll find a series of events scattered on the land and we'll have to make up our own lore. If they went the extra mile they'll include a sequence where we match up the clues. Though this is a new concept they haven't tried before, after all, SE can't help but tell stories the way THEY want to.
    Its a JRPG thing. You are there to experiencce their story. Western RPGs on the other hand give you all the freedom to do whatevever you want and no reason to care about any of it.
    (0)

  8. #18
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Balipu View Post
    Its a JRPG thing. You are there to experiencce their story. Western RPGs on the other hand give you all the freedom to do whatevever you want and no reason to care about any of it.
    Literally took me a good bit but, Dragon's Dogma. Japanese rpg and I choose my path. Not sure about Dragons Dogma Online but \o/
    (0)

  9. #19
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Kurogaea View Post
    Literally took me a good bit but, Dragon's Dogma. Japanese rpg and I choose my path. Not sure about Dragons Dogma Online but \o/
    Well there are exceptions to every rule of course.
    (0)

  10. #20
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,296
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    My thoughts on what the new ilvls could be... Considering we're getting Tomestones of Lore as the new uncapped and they're used to buy 230 gear which is upgradable to 240...

    I'm thinking the new Expert dungeons might be dropping 235 gear, similar to how current Expert roulette gear is an upgrade from Eso Tomestones. Or if they keep the same as what they have currently, it should be 245 as upgraded Eso gear is 210 and Expert Roulette currently is a 5 ilvl upgrade to that...

    Non-Savage new Alexander being 250, 270 from Savage, and new Tomestone gear being 260, upgradeable to 270.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast