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  1. #11
    Community Rep Bayohne's Avatar
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    Mar 2011
    Posts
    1,713
    Right here, friend!

    Quote Originally Posted by Bayohne View Post
    In 1.19, we are implementing a simple system where monsters will link regardless of the difference in species, but in the future we will be changing it so only monsters of the same species will link. Just wanted to pass along that little nugget of information!
    (36)
    Matt "Bayohne" Hilton - Community Team

  2. #12
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    NVM, Rep beat me to it.
    (0)

  3. #13
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Thank You,
    I guess using the devtags helps after all.
    (0)

  4. #14
    Player
    Xorfos's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    6
    Character
    Xorfos Pathstrike
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I was in a party with my linkshell and we were going through the kobold stronghold and found it near impossible because we'd have to fight 3-4 of them but then an additional 2-3 would aggro from behind the gates or on the opposite side of the room. So after we'd have killed the original mobs more have respawned on us or behind us and then linked again.

    I guess the linking would be less of a problem if the respawns weren't so terribly fast. But is there any chance of seeing the link range reduced? Or having mobs not be allowed to link from behind closed doors that we can't get past until the mobs in front are defeated.
    (1)

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Beat me to it, If you want to read the original thread on this check the links in my signature.
    (0)

  6. #16
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Bayohne View Post
    Right here, friend!
    personally i wouldnt mind a slightly more complex system, where by certain monsters linked cross species, basically like symbiotic an non symbiotic relationships. but i suppose its fine.
    (1)

  7. #17
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xorfos View Post
    I was in a party with my linkshell and we were going through the kobold stronghold and found it near impossible because we'd have to fight 3-4 of them but then an additional 2-3 would aggro from behind the gates or on the opposite side of the room. So after we'd have killed the original mobs more have respawned on us or behind us and then linked again.

    I guess the linking would be less of a problem if the respawns weren't so terribly fast. But is there any chance of seeing the link range reduced? Or having mobs not be allowed to link from behind closed doors that we can't get past until the mobs in front are defeated.
    Yea there it's buggy at Stronghold at the moment, we had Flamefist and Burn Brother/Sisters Linked with other Amal'jaa through gate. It was supposed that you have to kill the Gate Guardian to open the gate to Flamefist, but he just came at us when we hit the Gate Guardian.
    (2)

  8. #18
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Only real issue I have with it at the moment (haven't fought much since patch) is mobs waiting until low health to decide they're past their leash, then running back and linking extra enemies, who then all do the same thing, repeat until dead. . .
    (1)

  9. #19
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Xorfos View Post
    I was in a party with my linkshell and we were going through the kobold stronghold and found it near impossible because we'd have to fight 3-4 of them but then an additional 2-3 would aggro from behind the gates or on the opposite side of the room. So after we'd have killed the original mobs more have respawned on us or behind us and then linked again.

    I guess the linking would be less of a problem if the respawns weren't so terribly fast. But is there any chance of seeing the link range reduced? Or having mobs not be allowed to link from behind closed doors that we can't get past until the mobs in front are defeated.
    Find a good spot and roam around with it. Sleep unwanted parties. Rinse. Repeat.

    I survived Kobold encampment just fine with a pickup party. It was actually great EXP and a lot of fun.
    (0)

  10. #20
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Answa View Post
    Find a good spot and roam around with it. Sleep unwanted parties. Rinse. Repeat.

    I survived Kobold encampment just fine with a pickup party. It was actually great EXP and a lot of fun.
    Yes, but if you're going after the NM the LINK beyond gate is quite irritating. Had to have ~4 full parties rushing to kill both the LINK NM + minions + gate keeper + Amal'jaa and Drake outside. It was very messy, like 40 players and 30 mobs dishing it out >_>
    (0)

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