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  1. #1
    Player

    Join Date
    Aug 2011
    Posts
    5

    Confusion over MP regeneration

    Hi fellas, I apologize in advance for making this topic which I am sure has been covered already--however, I just wanted a little clarification on MP regeneration since the update. I noticed while standing around in Ul'dah this morning that I was able to regen MP while running around. I thought I had read in the patch notes that one could do so only when standing still, and not incurring enmity, is that correct?

    I did notice that the rate at which I recovered MP was 7mp/tic while moving, and that standing still increased the rate exponentially (much like in XI, ergo "the norm").

    So, if anyone could shine a little light on this for me, I would appreciate it very much. I'm sure it's just an oversight on my part.

    Thanks!
    (0)

  2. #2
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    I've noticed the same thing. I also know it was intended for you to not regen MP while your hate bar being red on any mob. But, going more deeply, if you have a DOT effect inflicted upon you, you also don't regen MP. Moreover, during the Ifrit fight, I would randomly not regen MP at all while standing around looking at my party get pummelled to death because my MP would just stay at, say, 9.
    (2)
    Last edited by Answa; 10-12-2011 at 03:23 AM. Reason: Edited for clarity

  3. #3
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Answa View Post
    But, going more deeply, if you have a DOT effect on, you also don't regen MP.
    THAT is very helpful information. Thank you!
    (0)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Answa View Post
    I've noticed the same thing. I also know it was intended for you to not regen MP while your hate bar being hate on any mob. But, going more deeply, if you have a DOT effect on, you also don't regen MP. Moreover, during the Ifrit fight, I would randomly not regen MP at all while standing around looking at my party get pummelled to death because my MP would just stay at, say, 9.
    I have had this same problem and the only way I could get MP to return was sitting down during the fight(dumb I know right), I think there is a bug that is causing mana to stop regenerating.

    I made a thread about it Here
    (0)
    Last edited by Jinko; 10-11-2011 at 07:50 PM.

  5. #5
    Player
    Dallie's Avatar
    Join Date
    Sep 2011
    Posts
    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Answa View Post
    I've noticed the same thing. I also know it was intended for you to not regen MP while your hate bar being hate on any mob. But, going more deeply, if you have a DOT effect on, you also don't regen MP. Moreover, during the Ifrit fight, I would randomly not regen MP at all while standing around looking at my party get pummelled to death because my MP would just stay at, say, 9.
    I'm guessing this was after you stopped participating, but hadn't died yet to reset hate? So if any actions you'd taken generated enmity, you're still considered in the fight, no?
    (0)

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dallie View Post
    I'm guessing this was after you stopped participating, but hadn't died yet to reset hate? So if any actions you'd taken generated enmity, you're still considered in the fight, no?
    I died and was raised and the problem still remained, FWIW my mana problems didn't happen until I got hit by Ifrits charge attack, both time.

    The way the patch notes worded it, was that your mana would stop regenerating when incurring hate, which means everytime you cast a spell, it shouldn't be a persistant thing otherwise you are screwed the moment you cast a spell.
    (0)
    Last edited by Jinko; 10-11-2011 at 07:56 PM.

  7. #7
    Player
    Dallie's Avatar
    Join Date
    Sep 2011
    Posts
    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Jinko View Post
    I died and was raised and the problem still occured, FWIW my mana problems didn't happen until I got hit by Ifrits charge attack, both time.
    That is odd...i'd wager that everyone's speculation it's a bug is spot on then.
    (0)

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"

  8. #8
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    You're in a party that is engaged with Ifrit.

    By taking damage from Ifrit, you could be considered now involved in that engagement (he knows you exist...).

    Does such a possibility hold water?


    On the side - what would happen if you broke party after arriving in the bowl but before engaging?
    (0)

  9. #9
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    It does say enmity is addative now, so instead of being a threshold anything you do just adds on enmity, and it keeps growing. So yes it seems the moment you do anything (inc getting hit) you have some fort of enmity. If you died and got back up and a dot was on the dot would be dealing damage from you so the enmity would immediately go back onto you.
    (0)

  10. #10
    Player
    Dallie's Avatar
    Join Date
    Sep 2011
    Posts
    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by viion View Post
    It does say enmity is addative now, so instead of being a threshold anything you do just adds on enmity, and it keeps growing. So yes it seems the moment you do anything (inc getting hit) you have some fort of enmity. If you died and got back up and a dot was on the dot would be dealing damage from you so the enmity would immediately go back onto you.
    Having a DoT up while dead, and then raising up and having said DoT makes sense; however, I counter with the fact that on Ifrit, most DoTs wouldn't last long enough to go through that entire process. Consider that your entire party is scrambling around and *might* get a chance to raise a couple of minutes after you're already dead.

    Like I said, it's reasonable, but unlikely that's what is happening.
    (0)

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"

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