Quote Originally Posted by Bourne_Endeavor View Post
Mhm. I feel this is a big part of the issue. Even if you still ultimately lose, being able to almost turn around a wipe is both exhilarating and motivating because you have some assurance if you do make a mistake, it can be salvaged. One of my fondest memories is back in an old JRPG where I was vastly underleveled and assumed I couldn't beat the final boss only to win with just my last character alive. With Savage, you have to be borderline perfect or the whole party wipes. That's already at first, but once the wipes start to pile on, it becomes increasingly frustrating. At least in my opinion.
Agree 100%. One person dying in a fight literally makes it a almost no recovery and starting over is what usually happens, I don't see any reason for this. Sometimes I even wonder what is the point of raise spells when raising someone mid battle won't even matter most of the time. I know some fights can be recovered but majority of the time they can't and hearing people say oh just wipe makes me think why is that even an option?