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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I have to ask. People clamoring over lackluster rewards for beating Savage. Have you played previous Final Fantasy games? Super bosses in this series as a whole rarely offer anything worthwhile except the acknowledgement of defeating the game's hardest content. FFVIII literally gives you a plaque essentially reading "You are winner!" You can AFK Yiazmat in FFXII. I don't even recall Absolute Virtue dropping anything meaningful, though I'm no FFXI alumni. This isn't to say Savage shouldn't offer something; unique armour and whatnot. I'm just legitimately curious why the challenge isn't enough, at least around here.

    Personally, I feel forming statics is what has actually hindered raiding far more than rewards. Getting people to not only be able to set ahead guaranteed time slots in their schedule, but then play in near perfect harmony is a whole tier of difficulty itself. To that end, perhaps Savage just needs to be more forgiving-- where a mistake here or there doesn't wipe the whole group.
    (11)
    Last edited by Bourne_Endeavor; 09-01-2016 at 05:15 AM.