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  1. #11
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by zosia View Post
    Think that is a bit of a false equivalency. CoP gates were not going to get easier, especially with level capped fights that can't be outgeared/outleveled.

    We know that raids in this game get easier in three ways: direct nerfs, overgearing, and the eventual raising of the level cap.

    Coil is a great example of this concept. Pretty much anyone, regardless of skill, can see the coil story first hand right now. Most of the coil fights are solo/duo/trio-able. I think the primary exception is Bahamut prime, but he is only one expansion away from being soloable by all jobs.

    This was not true with CoP, the gates were not designed to get any easier.

    So, yes, Velhart is right, you should not get everything handed to you on a silver platter. If you don't want to pony up the skill and time to see the raid story when it's current, you should just wait until you can do the fights on your terms rather than dragging down the entire game to meet your play style.
    Mmm that's just as bad, honestly. You're telling people to wait possibly years then. That's like someone telling you to wait years until you get the type of motivation to raid that you want lol. I'm certain that will go over well with you, right?

    The middle ground of staggered release of difficulty is probably the best approach from the story reward perspective, but in the order of Savage > Normal. 3-6 months down the line might be a good time... most likely the former, rather than latter. However, this is STRICTLY speaking in relation to Savage raiders that can actually clear it in that timespan, which for NA/EU, is not a whole lot of the player population. This is not taking into consideration further major changes that is being requested, such as gear ilvl availability being more exclusive (i.e. raid only gear being significantly better and harder to acquire than simple tome gear).

    Their concern is likely centered around the majority (this is apparently not you). What are they to do in such a long period of time in the game? That's the majority lifeblood there. At least in the case of how we are today, everyone has a rather consistent flow of content to take part in, even if it is the same old monotonous task that every single act in existence becomes eventually. I'd wager that's at least a part of their defense on the matter.
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    Last edited by Welsper59; 09-01-2016 at 06:54 AM.