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  1. #21
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nav_Fae View Post
    Lore is the reason we have Grand Company restrictions in PvP. I think the dev team is pretty adamant with using lore as an excuse not to do something.
    Not quite and wrong example, GC restriction was addded to Carteneau for lore reasons AND to prevent cheating (much as your FC chat and linkshells are blocked while on PvP) because it could lead to win trading by having a mole inside a GC (not completely avoided as this can still be done in voice chat but that's besides the point) in Sieze and Shatter they still keep it for the "no cheating" thing (which, as found out as soon as Feast came out, was INSANELY likely to happen) and (and this is the reason it's not a good example) because they wrote the lore ALREADY and had to work around that. They can make new lore for something but they won't retcon stuff just because.

    The reason that saying "the lore doesn't allow BLU to exist" is ridiculous is because the job isn't even out yet, there IS no lore to disalow it. The job quest NPC could just go "well, by careful studying and attuning your aether to the monster's, you can learn their abilities! It's a practice that existed in Thavnair/the New world/Meracydia but was lost until scholars came to our lands and found this ruin/temple/book!" there's no lore saying "you can't be a blue mage, that's ridiculous!" yet.
    (9)

  2. #22
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Samhayne View Post
    come que up if you have the motza!! o/ dont hurt me im fragile ><
    Gotta agree with this, think it's the most level-headed post regarding this whole Blue Mage debate.
    (1)

  3. #23
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Don't expect a traditional Blue Mage. Did you get a traditional SMN,BLM,DRK and what have you? No. You didn't. They'll put their own spin on it if they want to and you'll just have to deal with it. For better or for worse.
    (4)

  4. #24
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,993
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Look how they butchered SMN and made it fit into this game. They can easily do this with BLU.
    This x1000.
    (2)

  5. #25
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Well here would be one option, instead of having BLU learn its spells from the job quest, you could always add books to the palace of the dead. Now I am not going to argue about if palace of the dead is great or bad, but with the new floors being added and SE always loves to keep their "old" content relevant, there would be no problem of adding scrolls/books/whatever item to the lower floors. BLU would have to run these floors solo and can acquire it's skills that way. Don't make it a 100% drop chance, could do it just like the old relic line, as you needed to run a couple of times specific dungeons to get the drops or lights later on. That way people could enjoy the class the way it was intended. Pretty sure the lore-holics could find a way to create a story around it, I mean it wouldn't be the first time SE butchered not just their classes but also their own lore just to put out content people requested or they wanted to add for no reason.
    (0)

  6. #26
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,367
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    This is so funny because the picture is as clear as day what it is.
    (3)

  7. #27
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Lore wise it could work. I doubt BLU could be a melee/caster because we don't really have any jobs that have both spells and weapon skills, it's one or the other (white mage has no staff/club skills, only spells) for example. So if BLU was a DPS, they would be a caster. Then it's a matter of casting the same spells, maybe a debuff spell here and there, and basically be another BLM, but with slightly different gimmick/mechanic -- probably something like MNK's 'forms' but Cloudkin Form, Vilekin Form etc, with each form allowing spells from that species to combo or have additional effect or w/e. It could work lore-wise but it'll likely not be as cool as BLU in FFXI which was the highlight of BLU badassery.
    (0)

  8. #28
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jonnycbad View Post
    The 'learning' aspect would be automatic during your Job Quests, which takes a lot of the 'fun' out of learning spells. There aren't many spells a BLU could learn in FFXIV that would look that cool. I mean think about generic mobs and the abilities they use? How many do you recall? Combat is so fast I doubt you guys remember any regular mob moves lol. In FFXI battle was slower and many moves that BLU learned were notorious because the mob version was associated with killing players all the time (Bomb Toss, Jet Stream, Death Sickle, Mandibular Bite.
    There's still ample monster abilities for them to assemble a workable spell list, such as Banish, Golden Tongue, Flying Sardine, Dark Mist, Swinge, Electric Cachexia, Unholy, Liquid Hell, Tornado, etc.
    (1)

  9. #29
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Yoshida has stated before that eventually all FF Jobs from the past will be added to this game. When it comes to Lore they can change the Lore in any way they want so Blue Mage will fit into the game.

    If Yoshida Naoki san really want Blue Mage in this game he will add it into this game plan and simple. Also why make another about blue mage when they is already thread for new Jobs in GD and also loads of threads already made talking about Blue Mage. O well.
    (0)

  10. #30
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Nitpicking...
    we don't really have any jobs that have both spells and weapon skills, it's one or the other (white mage has no staff/club skills, only spells) for example.
    For support purposes, there are physical attackers with actions classified as "spells".
    PLD has Clemency.
    BRD songs are all spells.

    Granted, PLD only has one spell (two if you count Stoneskin, three if you count how Flash costs MP) and BRD songs really just have the spell classification to force cast time (action delay) and make it so that you can't do anything to sing faster. I've never tried stacking spellspeed on a BRD, and I don't intend to, so I don't know if that works.
    If you were to count -any- MP usage as being spell/magic usage though, then DRK would be a great example of melee and magic.


    As for all of the talk in this thread on how they'd implement BLU without a Learning ability, they could pretty easily do it.. We just probably wouldn't like it.
    Learning could be classified as a General ability so everyone has access to it, even without unlocking BLU. Pop the skill for a temp buff, making it so that when the monster dies, there's a chance of some kind of monster essence loot--mechanically, this would be the same as Rogue's Mug ability. Each job quest to advance BLU would require you to turn in a set of essences, especially to even unlock the job, guaranteeing a functional set of basic abilities.
    If they wanted to go an extra step to make sure you can't have an underskilled BLU in harder content, they could probably make each job quest a level cap unlock as well.

    What I wouldn't like is how, given a list of recurring blue magic in the series, some of these abilities would require farming bosses in dungeons and raids. And the devs have been trying hard to keep older content relevant...
    (2)

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