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  1. #1
    Player Eekiki's Avatar
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    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Travesty View Post
    Or MAYBE, and this is a revolutionary concept, I know, leveling should be designed in such a way that it becomes the "fun stuff," instead of being mostly removed, since it is one of the fundamental tennents of RPGs since they've existed and everything.
    I've been having more fun leveling up in this game in the past week than I have in the past year.

    And guess what? Even at level 50 there's still a reason to join EXP grind parties!
    (1)

  2. #2
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Eekiki View Post
    I've been having more fun leveling up in this game in the past week than I have in the past year.

    And guess what? Even at level 50 there's still a reason to join EXP grind parties!
    You just said that leveling should be quick to get to the "fun stuff" lol.

    And even if you're having fun now because it's quick, there are far better ways to make it fun, that make far more sense than just making it quick.
    (1)

  3. #3
    Player Denmo's Avatar
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    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    And leveling should be quick because unless you really like killing hundreds of the same monster over and over again for hours upon end, you should be able to level up quickly then go do fun stuff rather than get bogged down in boring, mindless exp grinds.
    I agree! But skipping ahead by giving players mountains of EXP is not the answer.

    The answer is to generate enough content to carry the player from point A to point B so that he's not doing the same thing over and over. Y'know, stuff like adventure.

    PLing is a false answer to the issue of tedium. Whatever content was being designed to carry us through to 50 is now quickly becoming useless. It's a short sighted answer to a problem that will only plague them later on, as it did FFXI.

    but there is nothing bugged or glitchy about how SE has worked out EXP distribution. It is exactly as they intended it.
    You seem to have some insider info that we're all unaware of. Please divulge.
    (2)
    Last edited by Denmo; 10-11-2011 at 03:24 AM.

  4. #4
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Denmo View Post
    I agree! But skipping ahead by giving players mountains of EXP is not the answer.

    The answer is to generate enough content to carry the player from point A to point B so that he's not doing the same thing over and over. Y'know, stuff like adventure.

    PLing is a false answer to the issue of tedium. Whatever content was being designed to carry us through to 50 is now quickly becoming useless.
    Exactly. This is the point I was trying to make, but I think you said it better than I did.
    (0)

  5. #5
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Denmo View Post
    I agree! But skipping ahead by giving players mountains of EXP is not the answer.

    The answer is to generate enough content to carry the player from point A to point B so that he's not doing the same thing over and over. Y'know, stuff like adventure.

    PLing is a false answer to the issue of tedium. Whatever content was being designed to carry us through to 50 is now quickly becoming useless.
    Stop the presses! Newsflash! Low-level content isn't useful to people who aren't low-level!

    I got something else that'll blow your mind.

    In a few years, all of this will be useless.

    In 200 years, we'll all be dead, and most of us will be forgotten.

    Is this REALLY that big a deal?
    (0)

  6. #6
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Low-level content isn't useful to people who aren't low-level!
    Stop the presses! Newsflash! New players are coming in! They need to find people to play with! If all the old players are simply PLing their other jobs, who will they play with? What choice do they have but to beg to be PLed?
    (1)

  7. #7
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Denmo View Post
    Stop the presses! Newsflash! New players are coming in! They need to find people to play with! If all the old players are simply PLing their other jobs, who will they play with? What choice do they have but to beg to be PLed?
    Or they can solo grind! Or they can put forth a little effort instead of being anti-social aspies like a good 90% of the game's population and find people their level to PT with (yes, they're out there).

    Or, WHO CARES WHAT THEY DO? As long as they're playing the game and having fun, what does it matter?
    (0)

  8. #8
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Eekiki View Post

    In 200 years, we'll all be dead, and most of us will be forgotten.
    Sorry, I couldn't resist doing this.
    (0)