Quote Originally Posted by Derio View Post
Ffxiv is not ffxi. However you have to remember that ffxiv is about 3 years in and still has plenty of adjustments to be made. They can borrow some ideas from Xi but that style of MMO play does not work entirely well in this new generation of MMOs.

The key problem is people compare ffxi and ffxiv too much rather than accept them for what they are which are 2 different MMOs entirely.

Can you imagine if they brought the extremely dangerous open world that Xi had to ffxiv. I don't want to see ffxiv go to a F2P game because of bad choices
Surely a happy medium can be achieved. I completely understand what you're saying... why should Dravanian Forelands be a pain in the ass when there are hunters wandering around catching Chocobos without a care in the world. On the other hand, why should I (back in 2.x) be able to casually stroll through the Amal'jaa Stronghold, their base of operations where their most elite soldiers live, without batting an eye and that's not even super overgeared or even level 50 necessarily. I went through that place like a wrecking ball to get the very first relic in lvl 50 gear.