Quote Originally Posted by shao32 View Post
except i never say tanks do 0 dps, something inposible, lets say 90% of total dps need it by 4 dps, ok its ok, 90% divided by 4 are 22.5% per dps plus whe have 2 tanks in scene, 1 single tank do already the half dps of a normal dps in tank mode so you get 11% there making already the 100%, even if whe take the lowest scenario and say 80% its the same 4 dps doing 20% each and 2 tanks doing 10-15%, if you add healers dps whe have a lot of dps to clear all.
You clearly didn't understand what I said at all. SE tunes their DPS checks based on each DPS performing at 85~90% of their full potential. If you are capable of parsing for 2k on a dummy, SE tunes assuming you will parse 1700-1800 in a live fight. No real static is capable of that in a live fight. It's impossible given human imperfections and the existence of mechanics.

So while they say they don't factor in healer DPS and only basic tank DPS from auto attacks and your enmity combo, anyone that actually does the content knows that you need the DPS from tanks and healers -- especially during progression before DPS is fully optimized.

And you say A8S is easy but where is your proof? The stats disprove your statement. You can only rely on baseless statements.