Quote Originally Posted by Launched View Post
DRK's playstyle is uninteresting and holding it back from being as well designed as WAR. NIN and MNK are the fast jobs, If SE wanted DRK to be fast they should have done it in a way that doesn't waste so many skill slots.
It depends on the fight, really. In fights where you have negligible Grit uptime, such as A7S, your BW usage pushes up your APM significantly. In fact, there are a couple of examples of early progression clears where the DRK actually marginally beats out the MNK, NIN, and MCH in terms of APM. This might also be dependent on jail assignments, but it's still somewhat surprising to see.

I love the design. It doesn't need to be childproofed. A bit of challenge is good for us.

Quote Originally Posted by Lambdafish View Post
Thats my point, I never said that DV was bad, just not comparable to SP. There are mechanics that it is good for (every single 2H in the game, nidhoggs ahk morn and other stack mechanics etc.), but it is very situational, whereas a WAR can keep SP on the boss at all times. Thinking about it, the comparable skills are really RoH and SP, as they both reduce damage, at the cost of DPS. The difference here is that SP is better than RoH (slightly lower potency for a much better effect).
RoH is a bit of a strange one. It tends to be more of a personal benefit to the PLD than it is a raid debuff, given the relative scarcity of physical AoEs.