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  1. #1
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    Musashidon's Avatar
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    Quote Originally Posted by Vantol View Post
    And we need new players why again?

    What is better, if game sells 1 million and keeps running for 10 years never getting new players but also almost never loosing old ones. Or if game sells 1 million each year for 10 years, but only 200k players stay subbed longer than month?
    this is wrong what is the point of having 200k players forever when the current model will always have more (at its lowest point aka right now) then that will ever have.

    guess what when 3.4 hits the numbers jump back up for the players who come for the new patch and leave.

    the game model you guys are wanting will only hold (for a long period of time) a much smaller number than what we do now.
    (2)

  2. #2
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    zosia's Avatar
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    Quote Originally Posted by Musashidon View Post
    this is wrong what is the point of having 200k players forever when the current model will always have more (at its lowest point aka right now) then that will ever have.

    guess what when 3.4 hits the numbers jump back up for the players who come for the new patch and leave.

    the game model you guys are wanting will only hold (for a long period of time) a much smaller number than what we do now.
    There have been two major content patches in the last seven months and there was still a net loss of subs, about a 24% loss. In light of that fact, your proposition is to stay the course because any change could be worse than what we have now?

    Great plan, lol.
    (3)
    Last edited by zosia; 08-24-2016 at 10:05 AM.

  3. #3
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    Musashidon's Avatar
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    Quote Originally Posted by zosia View Post
    There have been two major content patches in the last seven months and there was still a net loss of subs, about a 24% loss. In light of that fact, your proposition is to stay the course because any change could be worse than we have now?

    Great plan, lol.
    choose the course with more players or the one with less, sounds like the better one to me.

    but hey its better to just drop 70% of the current players and just accept 30% forever i mean it's better to just take the drop and accept mediocrity.

    Quote Originally Posted by Vantol View Post
    The whole point of this thread actually is that this is the highest point right now and we have been only losing subs since 2.X with minor spike at 3.0 (on straight decline since then) and "to be" 4.0. This game will never surpass 500k subs / 200k active players ever anymore. We are discussing here problems, that caused it and how to prevent it from happening in next FF:Online. Because this one is done for good.
    but we are already above that, you are discussing made up problem based on what you like or dislike about the game and saying it's because of this opinion of mine.
    (2)
    Last edited by Musashidon; 08-24-2016 at 10:09 AM.

  4. 08-24-2016 10:08 AM
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    double posted

  5. #5
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    zosia's Avatar
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    Quote Originally Posted by Musashidon View Post
    choose the course with more players or the one with less, sounds like the better one to me.

    but hey its better to just drop 70% of the current players and just accept 30% forever i mean it's better to just take the drop and accept mediocrity.
    I don't think you really understand the problem here. This is not a casual vs hard core argument as much as some of you like to make it out to be. This is a post mortum on why this game cannot retain any type of player. Do you really think everyone complaining here is some HC special snowflake raider?

    Pull your head out of your tuckus and see that this game is poisoned across ALL player skill strata. From casual tome farmers to HC raiders, no one is staying subbed for long periods of time. It has everything to do with the lack of compelling incentives. There are several reasons any rewards in this game are no longer compelling. There are several reasons why this game is not captivating people any longer.
    (7)
    Last edited by zosia; 08-24-2016 at 10:15 AM.

  6. #6
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    Musashidon's Avatar
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    Quote Originally Posted by zosia View Post
    no one is staying subbed for long periods of time.
    yet your *unofficial census* says there are, but hey only use the info when you want right?

    pull my head out of my tuckus? it is.

    you are the one says *this is why it's dead this is why it's a dead game*

    yet it's not dead yet it's just over exaggeration to try to make some fake fearmongering the game has lasted 3 years in 4 days, and yet it's still got a large game population (yes large)
    if you wanna compare it to wow sure but then this game is only in second place to wow itself.
    (6)

  7. #7
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    Quote Originally Posted by Musashidon View Post
    yet your *unofficial census* says there are, but hey only use the info when you want right?

    pull my head out of my tuckus? it is.

    you are the one says *this is why it's dead this is why it's a dead game*

    yet it's not dead yet it's just over exaggeration to try to make some fake fearmongering the game has lasted 3 years in 4 days, and yet it's still got a large game population (yes large)
    if you wanna compare it to wow sure but then this game is only in second place to wow itself.
    Yoshi P. said this game needs about 500k subs to stay healthy. We are already sitting at that lower limit just based on the number of characters that logged in the last few months. You are fine sitting at the lowest number of subs needed to support this game midway through the second expansion? LOL do you even see what you are defending? Those stats were taken from lodestone data, there is not a bunch of unaccounted for active players for you to cushion your argument with.

    Go on, defend a game being at it's lowest carrying capacity during it's first real expansion. It delights me to see you try and even defend these terrible active sub numbers.

    FYI, these were the types of numbers a lot of MMO's showed before going F2P, just take a gander at the star wars MMO. hehehehehe, everything is fine though, don't you worry, as long as the last five of you use the cash shop enough, this game can stay around for ever
    (1)

  8. #8
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    Musashidon's Avatar
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    Quote Originally Posted by zosia View Post
    snip
    i will leave this here just quoting the title of the thread,
    Unofficial Census 2016 for FFXIV

    your whole arguement is based on a unofficial census made by a random person.
    (2)

  9. #9
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    loreleidiangelo's Avatar
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    Quote Originally Posted by Musashidon View Post
    yet your *unofficial census* says there are, but hey only use the info when you want right?

    pull my head out of my tuckus? it is.

    you are the one says *this is why it's dead this is why it's a dead game*

    yet it's not dead yet it's just over exaggeration to try to make some fake fearmongering the game has lasted 3 years in 4 days, and yet it's still got a large game population (yes large)
    if you wanna compare it to wow sure but then this game is only in second place to wow itself.
    I don't really have a dog in this race, but you can't blast that person for using figures from this unofficial census to support how "dead" the game is then turn around and boast that the playerbase is healthy without any of your own data to back it up.
    (1)

  10. #10
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    Musashidon's Avatar
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    Quote Originally Posted by loreleidiangelo View Post
    I don't really have a dog in this race, but you can't blast that person for using figures from this unofficial census to support how "dead" the game is then turn around and boast that the playerbase is healthy without any of your own data to back it up.
    actually i was making a point, they use the info only when they want to, they say the gaming is dead but the own census says other wise.

    then they say well it's going down hill look at the census, see what i am saying?

    me the matter of the census is *it's on the internet so it has to be true right?!*

    now if you are saying i can't argue their point because they have a made up census sure i can make a fake graph in photoshop if you like and use that.
    (4)