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  1. #1
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    The anima step is now what it should have been from the very beginning.
    (49)

  2. #2
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Nerfed to oblivion.
    (1)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Khalithar View Post
    The anima step is now what it should have been from the very beginning.
    Ehh, I wouldn't go that far. This more or less turns the 210 Step into a complete joke. Fine when it's nine months old, but had they done it initially, you'd basically have a Savage equivalent weapon for a fraction of the effort. That being said, pre-nerf was far too monotonous.
    (5)

  4. #4
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Bourne_Endeavor View Post
    Ehh, I wouldn't go that far. This more or less turns the 210 Step into a complete joke. Fine when it's nine months old, but had they done it initially, you'd basically have a Savage equivalent weapon for a fraction of the effort. That being said, pre-nerf was far too monotonous.
    This is the reason they make it time consuming.

    A4S was broken in mechanics, and A3S was brutally difficult, balance is required in content when comparing similar Ilevels from different areas in content. Releasing a weapon with the same Ilevel as the Raid Weapon and it's simple to get compared to the Raid weapon will ruin the game for the majority of raiders. It will remove the whole point of even doing it.

    Edit: The main reason why they moved the Raid weapons back to 5 Ilevels higher compared to highest weapons in the current content. Working down a Raid boss isn't as easy as it looks when you attempt to progress the final floors. Well, ignoring this current Raid patch (Except A8S) and Final Coil.
    (2)
    Last edited by Undeadfire; 08-23-2016 at 05:11 PM.
    Gae Bolg Animus 18/04/2014

  5. #5
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Khalithar View Post
    The anima step is now what it should have been from the very beginning.
    If people wanted the relic they put the time in this has been known for a while dont be lazy put the work in
    (2)

  6. #6
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dumbledoremd View Post
    If people wanted the relic they put the time in this has been known for a while dont be lazy put the work in
    I won't be. I don't want the relic weapons, any of them in fact. I happen to think the relics for my main jobs (pld and drk) are absolutely hideous and as a result I don't want them. That being said, I did look in to the grind for the relic out of curiosity and I stand by my assertion that the 200 -> 210 step was absolutely ridiculous along with the fact that SE took the player feedback on NOT making the relic too grindy and threw it in to a furnace.
    (3)

  7. #7
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Khalithar View Post
    I won't be. I don't want the relic weapons, any of them in fact. I happen to think the relics for my main jobs (pld and drk) are absolutely hideous and as a result I don't want them. That being said, I did look in to the grind for the relic out of curiosity and I stand by my assertion that the 200 -> 210 step was absolutely ridiculous along with the fact that SE took the player feedback on NOT making the relic too grindy and threw it in to a furnace.
    200>210 was exactly as it should have been seeing as the reward was a raid level weapon, and in some cases a best in slot weapon. If the final phase of anima is equal to the final raid weapon just like the zeta was, expect the most hellish step yet.
    (2)

  8. #8
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aquaslash View Post
    200>210 was exactly as it should have been seeing as the reward was a raid level weapon, and in some cases a best in slot weapon.
    I believe this is the wrong mindset to have in regards to the relic. I'm going to go ahead and say it, it being equal to a raid weapon at that early point in the xpac is irrelevant (not to mention the fact that if you were a raider you got the 210 weapon way before the relic was out anyway and since you got it first, people having a 210 weapon later shouldn't matter), the relic steps should have been designed on the time of release, i.e. the first relic steps should have had an incremental difficulty increase from the beginning and gotten harder later. The excessive and painful grind should be saved for the mid to late stages, the earliest stages (up to the 210 point) should have been the easiest out of all them and THEN ramped up as you went to the 230 and to the 240.
    (7)
    Last edited by Khalithar; 08-23-2016 at 06:39 PM.

  9. #9
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Khalithar View Post
    I believe this is the wrong mindset to have in regards to the relic.
    I think that Mindset can be traced to the ease of getting a raid worthy weapon for 4 relatively easy trials and 1 somewhat hard one, and certain people not liking that.
    (0)
    Last edited by Morningstar1337; 08-23-2016 at 06:53 PM.

  10. #10
    Player
    Raynar's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    106
    Character
    Neria Belmont
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Khalithar View Post
    I believe this is the wrong mindset to have in regards to the relic. I'm going to go ahead and say it, it being equal to a raid weapon at that early point in the xpac is irrelevant (not to mention the fact that if you were a raider you got the 210 weapon way before the relic was out anyway and since you got it first, people having a 210 weapon later shouldn't matter), the relic steps should have been designed on the time of release, i.e. the first relic steps should have had an incremental difficulty increase from the beginning and gotten harder later. The excessive and painful grind should be saved for the mid to late stages, the earliest stages (up to the 210 point) should have been the easiest out of all them and THEN ramped up as you went to the 230 and to the 240.
    I concur with you on this.
    (1)
    Quote Originally Posted by Dragon View Post
    I'm really a super-galactic spy from Mars sent here to disguise myself as a "basement dwelling nerd" in order to spy on you humans while creating a super league of special humans that'll help me overtake the Guardians through genetic adaptation.
    Happy now?
    Eorzean Alliance Embassy: FB Group
    https://www.facebook.com/groups/FFXIVEmbassy/

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