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  1. #31
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,485
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Knew it. This is precisely why I benched my 2nd anima weapon @ this step. Stopped gathering tokens at about 10 each and refused to pay for the overpriced HQ crafted items (not like the mats are even hard to come by) when I knew that at the very least the items would be NQ trade-ins (and now it's GC token-able as well).

    No gil wasted, no surprises here.
    (2)

  2. #32
    Player
    Dumbledoremd's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    324
    Character
    Dumbledore Md
    World
    Sephirot
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Khalithar View Post
    The anima step is now what it should have been from the very beginning.
    If people wanted the relic they put the time in this has been known for a while dont be lazy put the work in
    (2)

  3. #33
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    So basically nothing new on this patch,huh ..
    Oh well,guess I'll go back to grind Chocobo Helmet.
    (1)

  4. #34
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kahnom View Post
    So basically nothing new on this patch,huh ..
    Oh well,guess I'll go back to grind Chocobo Helmet.
    "Patch 3.38 brings a number of additions and refinements to the realm, including adjustments to the anima weapon and more!"

    ..and more! Ok no, you're right, it's just adjustments to lore/anima weapons and nothing else. Time to collect more weapons for glamor because I'm crazy @.@
    (0)

  5. #35
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dumbledoremd View Post
    If people wanted the relic they put the time in this has been known for a while dont be lazy put the work in
    I won't be. I don't want the relic weapons, any of them in fact. I happen to think the relics for my main jobs (pld and drk) are absolutely hideous and as a result I don't want them. That being said, I did look in to the grind for the relic out of curiosity and I stand by my assertion that the 200 -> 210 step was absolutely ridiculous along with the fact that SE took the player feedback on NOT making the relic too grindy and threw it in to a furnace.
    (3)

  6. #36
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Still their not going to make it simple to get compared to a current Raid Exclusive weapon. Grind or not, they have to make it time consuming.
    (0)
    Gae Bolg Animus 18/04/2014

  7. #37
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Was fully expecting at least a 50% cut to the unids, didn't foresee all the other nerfs LOL. So glad I didn't bother putting any more effort into that disgusting step.
    (2)
    Last edited by Rennies; 08-23-2016 at 06:03 PM.

  8. #38
    Player
    Antaria's Avatar
    Join Date
    Nov 2014
    Posts
    12
    Character
    Antaria Mihawou
    World
    Lich
    Main Class
    Alchemist Lv 60
    Hum,
    I got 2 weapons on last phase (spirit feeding (well one is feeding the other is waiting)),
    Good thing i kept 99 of each tribal money, this mean 3 weapons finishing this step (and was 1/3 of a weapon before this patch), and some craft to do too.
    Guess the next bottle neck will be oil now (need memoquartz for feeding more than buying oil).

    By the way, nobody noticed something special on this patch release calendar?
    No?
    like just in time for game anniversary?
    If you remember last time we had a special event in game to enter in Development team room.
    (0)

  9. #39
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Khalithar View Post
    I won't be. I don't want the relic weapons, any of them in fact. I happen to think the relics for my main jobs (pld and drk) are absolutely hideous and as a result I don't want them. That being said, I did look in to the grind for the relic out of curiosity and I stand by my assertion that the 200 -> 210 step was absolutely ridiculous along with the fact that SE took the player feedback on NOT making the relic too grindy and threw it in to a furnace.
    200>210 was exactly as it should have been seeing as the reward was a raid level weapon, and in some cases a best in slot weapon. If the final phase of anima is equal to the final raid weapon just like the zeta was, expect the most hellish step yet.
    (2)

  10. #40
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aquaslash View Post
    200>210 was exactly as it should have been seeing as the reward was a raid level weapon, and in some cases a best in slot weapon.
    I believe this is the wrong mindset to have in regards to the relic. I'm going to go ahead and say it, it being equal to a raid weapon at that early point in the xpac is irrelevant (not to mention the fact that if you were a raider you got the 210 weapon way before the relic was out anyway and since you got it first, people having a 210 weapon later shouldn't matter), the relic steps should have been designed on the time of release, i.e. the first relic steps should have had an incremental difficulty increase from the beginning and gotten harder later. The excessive and painful grind should be saved for the mid to late stages, the earliest stages (up to the 210 point) should have been the easiest out of all them and THEN ramped up as you went to the 230 and to the 240.
    (7)
    Last edited by Khalithar; 08-23-2016 at 06:39 PM.

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