...
Another pair of examples that worked similarly were City of Villains/Diablo 2 zoo necro. In those games, you had multiple pets and the character itself was basically the buffer/healer/rezzer for that group. You were the utility to your pet army. You spent all your time dropping debuffs on the enemy, buffing your NPCs, and then doing some small amount of damage of your own to supplement what your pet army was doing.
...
Robotics/Traps... I was such a monster!
XD
Ok, and FFXI had six summons at launch, and summoners continued to get new summons throughout the game's life. The glamours are pointless without the abilities actually being different. For instant, Ramuh can have an AoE stun. Shiva can have an AoE bind. Leviathan can have an AoE knock back. Let's not excuse SE from being complacent because "people are realistic".
Because people are realistic and understand that each new pet is an extra 4 new skills for SMN, which need to balanced with not only the job itself, but the other jobs and fights in the game. Glamours are the same (new animations and skill names), but the balance and how the job plays is kept the same. You will get leviathan, shiva, and ramuh, but they will still have the same skillset with new names and animations.
It's pretty much a non-issue to keep the pet alive. In any AOE heavy battle, a good SMN will always have Sustain on. A better SMN will always Heel a pet to his location to keep him out of AoEs that he isn't standing in himself. If things are really bad, the SMN can always Physick the pet.
Never been a fan of "Let's make one thing stronger and another thing weaker". What's the point of adjusting something of the results are the same?
Oh god... Imagine the rage if a pet had an aoe knockback...Ok, and FFXI had six summons at launch, and summoners continued to get new summons throughout the game's life. The glamours are pointless without the abilities actually being different. For instant, Ramuh can have an AoE stun. Shiva can have an AoE bind. Leviathan can have an AoE knock back. Let's not excuse SE from being complacent because "people are realistic".
The enemies would go everywhere!
Whenever I'd tank, I'd probably have to stop using voice chat because I wouldn't want the party to hear my uncontrollable sobbing on the other end. It's bad enough when WHM try to help in dungeons and send my mobs flying =D
Down with knockbacks.
I've made good use of my machinist knockback recently.
I've gotten roulette in Dezmael Darkhold a few times.
There's that one pull with the bogy enemy near the crystal around the corner...
Follow the tank around and blank shot it into the crystal area.
Also, the one in the big room with the crystal in the corner.
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